The discovery and repair of a derelict starship made out of neutronium leads to a harrowing First Contact scenario that tests the boundaries of the Prime Directive...
Description:
The Muuat adventure comes from ELH's "Andromeda" Mission Compendium. This is the perfect chance to play with the GM that wrote the adventure! Character and Reference sheets will be provided. Players will need to bring their own dice, including at least 1 d20 and one d6.
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills.
Description:
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking. In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall.
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills.
Description:
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking. In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall.
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills.
Description:
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking. In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall.