For centuries, a mysterious force has guided Theah's destiny and this force has decided a you have seen too much. Can your Heroes survive the invisible menace known as "Novus Ordo Mundi?"
Description:
For centuries, a mysterious force has guided Theah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out.
For centuries, a mysterious force has guided Theah's destiny and this force has decided a you have seen too much. Can your Heroes survive the invisible menace known as "Novus Ordo Mundi?"
Description:
For centuries, a mysterious force has guided Theah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out. Bring your own adventurers! Part of our “Play with the Creator!” block of events. GM John Wick.
For centuries, a mysterious force has guided Theah's destiny and this force has decided a you have seen too much. Can your Heroes survive the invisible menace known as "Novus Ordo Mundi?"
Description:
For centuries, a mysterious force has guided Theah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out.
An urban fantasy game. In Mexico, it doesn't matter who you are, but who you want to become. You have access to magic, but power always have a cost, that you must be willing to pay up.
Description:
A game about self-worth and improving yourself in a journey of self discovery . The journey you travel to get there. It's about turning what everyone defines as your weaknesses, and making them your strengths in your journey. It's about embracing your differences and uniqueness, flaws and virtues, in the world. Each character is defined by beliefs that shape its character and objectives, character can have access to magic, artifacts and other venues of accomplishing their objectives but power always have a cost, that you must be willing to pay up. It uses Mexico City as a background, since it is one of the biggest cities of the western hemisphere that manages to combine the magic of the prehispanic world, the style of the european conquista, and its own blend of modern and tradition that makes it a surreal city unlike anything in the world.
An urban fantasy game. In Mexico, it doesn't matter who you are, but who you want to become. You have access to magic, but power always have a cost, that you must be willing to pay up.
Description:
A game about self-worth and improving yourself in a journey of self discovery . The journey you travel to get there. It's about turning what everyone defines as your weaknesses, and making them your strengths in your journey. It's about embracing your differences and uniqueness, flaws and virtues, in the world. Each character is defined by beliefs that shape its character and objectives, character can have access to magic, artifacts and other venues of accomplishing their objectives but power always have a cost, that you must be willing to pay up. It uses Mexico City as a background, since it is one of the biggest cities of the western hemisphere that manages to combine the magic of the prehispanic world, the style of the european conquista, and its own blend of modern and tradition that makes it a surreal city unlike anything in the world.
An urban fantasy game. In Mexico, it doesn't matter who you are, but who you want to become. You have access to magic, but power always have a cost, that you must be willing to pay up.
Description:
A game about self-worth and improving yourself in a journey of self discovery . The journey you travel to get there. It's about turning what everyone defines as your weaknesses, and making them your strengths in your journey. It's about embracing your differences and uniqueness, flaws and virtues, in the world. Each character is defined by beliefs that shape its character and objectives, character can have access to magic, artifacts and other venues of accomplishing their objectives but power always have a cost, that you must be willing to pay up. It uses Mexico City as a background, since it is one of the biggest cities of the western hemisphere that manages to combine the magic of the prehispanic world, the style of the european conquista, and its own blend of modern and tradition that makes it a surreal city unlike anything in the world.