Each player takes the role of a rug salesperson who tries to outwit the competition. Each gets 1 coin per visible square of carpet. The player with most coins wins!
Description:
Each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets. On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square showing that is contiguous with the landed-on square. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet). The game ends when all players have played all carpets. Each gets 1 coin per visible square. The player with most coins wins!
Each player takes the role of a rug salesperson who tries to outwit the competition. Each gets 1 coin per visible square of carpet. The player with most coins wins!
Description:
Each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets. On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square showing that is contiguous with the landed-on square. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet). The game ends when all players have played all carpets. Each gets 1 coin per visible square. The player with most coins wins!
Each player takes the role of a rug salesperson who tries to outwit the competition. Each gets 1 coin per visible square of carpet. The player with most coins wins!
Description:
Each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets. On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square showing that is contiguous with the landed-on square. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet). The game ends when all players have played all carpets. Each gets 1 coin per visible square. The player with most coins wins!
Come to play just for fun or to compete in the tournament. Build tracks to pick up & deliver goods to fulfill contracts on Mars. EBI Tournament Qualifier. Semi-Finals Saturday 6pm.
Come to play just for fun or to compete in the tournament. Build tracks to pick up & deliver goods to fulfill contracts on Mars. EBI Tournament Qualifier. Semi-Finals Saturday 6pm.
Come to play just for fun or to compete in the tournament. Build tracks to pick up & deliver goods to fulfill contracts on Mars. EBI Tournament Qualifier. Semi-Finals Saturday 6pm.
Come to play just for fun or to compete in the tournament. Build tracks to pick up & deliver goods to fulfill contracts on Mars. EBI Tournament Qualifier. Semi-Finals Saturday 6pm.
You are dropped into the middle of a large-scale alien invasion. Armed with only your vast knowledge of sci-fi movies, you decide that it is up to you to save mankind.
You are dropped into the middle of a large-scale alien invasion. Armed with only your vast knowledge of sci-fi movies, you decide that it is up to you to save mankind.
You are dropped into the middle of a large-scale alien invasion. Armed with only your vast knowledge of sci-fi movies, you decide that it is up to you to save mankind.