Play a broken toy in a broken world. Caught in a world where Entropy is a constant danger, you'll patch yourself up, invent new devices, & maybe make new friends along the way.
Kelenfold 3068, *adger # *&*dits are in*&&** *r&p&*& for c&**act. Th& *&**es* is in the tow&*. W&*&hous&* are full. Repeat, Bandits are &**&&*d>>> "Burrow, this is Badger 3, heavy jamming resend"
Description:
Burro* *& Bad*&* 3, *&**er 2 is eng&*&* to the north. hos*&*&* &*& inbound. **&pare fo* com&^&. Go&* *&ck.
Diverting to a newly-charted system to answer a distress call, you find an outpost crew claiming it was a computer error, saying everything is fine. Of course, everything is not fine.
You & some friends have decided to go on a camping trip. However, you soon discover that you are not alone here & that you may not all survive the night.
When dawn breaks, the world is born anew without the scourge of man. Only the women of the JL can find out why & decide the fate of the world. Female players only please. Mature RP emphasized.
When dawn breaks, the world is born anew without the scourge of man. Only the women of the JL can find out why & decide the fate of the world. Female players only please. Mature RP emphasized.
When we last left the heroes of Mega City, they were stranded in space. After a heroic battle to return home, our heroes placed all their hopes on 1 last jump through space. Did they succeed or fail?
When we last left the heroes of Mega City, they were stranded in space. After a heroic battle to return home, our heroes placed all their hopes on 1 last jump through space. Did they succeed or fail?
When we last left the heroes of Mega City, they were stranded in space. After a heroic battle to return home, our heroes placed all their hopes on 1 last jump through space. Did they succeed or fail?