A Gods of the Fall original adventure set in the 2nd Deep.
Description:
Adventure through the 2nd Deep of the Ruinscape in this Gods of the Fall adventure. Face off against spores, sentient mushrooms, and the reanimated dead. Along the way, discover the blossoming power of your own divinity. This is a ConTessa event led by someone who belongs to a historically underrepresented group. For more information about who we are and what we do, find us on the web at contessa.rocks.
An exciting contest of disguised intentions, political manipulation, & spygames, spanning an espionage-wracked, pre-war Europe.
Description:
Deceive your opponents as an agent secretly working for a European power, recruiting key assets, buying off politicians, and instigating sabotage against foreign capitals. However, you will need the reluctant (or unwitting) support of your opponents to position your homeland for European domination, so tread carefully and do not reveal your true identity.
You are the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You'll have to race across the planes to find out.
Description:
You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. An eight-hour Adventurer's League event utilizing exclusive 9th level pre-generated characters.
You are the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You'll have to race across the planes to find out.
Description:
You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. An eight-hour Adventurer's League event utilizing exclusive 9th level pre-generated characters.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four-hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pre-generated characters supplied for this adventure, or use your own character.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four-hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pre-generated characters supplied for this adventure, or use your own character.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four-hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pre-generated characters supplied for this adventure, or use your own character.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four-hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pre-generated characters supplied for this adventure, or use your own character.
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin & get points for that.
Description:
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins.
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin & get points for that.
Description:
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins.