When a pair of local hikers go missing, a team of park rangers & local responders must set aside their differences and brave Big Grove National Park at night to discover their fate.
Description:
Big Grove National Park is known for it's beautiful hiking trails and legends about entire pioneer caravans vanishing without a trace. When two hikers and activists go missing, a team of local responders and park rangers will set out into the forest at night and discover for themselves the truth behind the myths.
Thania of the Wood a beloved Jarin Forester has been taken by Ivinians to Zynholm for execution. Captain Ranals & his crew are offered way too much to rescue her.
You've docked on a foreign port. Your captain is dead. Can you & your crew survive & get flying again? Set on an alternate Earth where magic uses the power of parallel universes.
Description:
Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work
Huge gaming session with multiple mini campaigns before the final fight of the night! Prepare to siege a castle & overthrow a tyrant. Did I mention she likes to throw fireballs indiscriminately?
Description:
This will be a grand night of gaming. Multiple GM's. Mini Campaigns that you choose. These change every year. Do you break out the rightful ruler from the dungeon, ferret out the spy in your ranks or do you send in a spy of your own? The night will be of your own making while you prepare for the final siege of the fortress. It will be a long night but a great one. Go to the website for updates on the game!
Freedom or death! Players will have to escape captivity aboard airships before they dock. Large group game. There will be some PvP both intentional & accidental.
Description:
Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work.
Your crew has been given a strange box. Your job is discover what is contained inside & unlock its secrets. But look out, others want that box too. Set on a post apocalyptic alternate Earth.
Description:
Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work.
Something is not right in the small fishing village. A merchant is missing & strange people roaming the coastline. It could be nothing, but it is your job to find out.
Into the Stream, Tabletop & Beyond with Maze Arcana & Blackmagic Design
Summary:
Join the Maze Arcana & Blackmagic Design crew as they take you step by step through the live stream process, giving you hands-on experience with live broadcasting, ranging from webcams to pro gear.
Tracy Hickman, Director of Story Design at THE VOID, updates the latest in hyper-reality: immersive experiences where you and your companions engage all your senses to go beyond virtual reality.
Description:
Tracy Hickman, Dragonlance Creator and Director of Story Design at THE VOID presents the latest update in hyper-reality and the future of immersive fantasy. THE VOID takes you beyond the limits of reality into a rich immersive experience where you can connect with others, while engaging all your senses. By combining a physical set with real-time interactive effects and going beyond virtual reality, THE VOID lets you not only watch a movie or play a game, but to live inside it, creating unforgettable experiences and memories.
Summoned to a clandestine meeting in Tanglewood forest, you must navigate the treacherous courtly intrigue if they are to succeed in their mission to establish diplomatic ties with the enigmatic fey.
Description:
Summoned to a clandestine meeting in Tanglewood forest, the envoys must navigate the treacherous courtly intrigue if they are to succeed in their mission to establish diplomatic ties with the enigmatic fey.