An introduction to the Sixth World. The entire session will focus on creating a character for use in Missions living campaign. From here you will be able to jump right into a Mission.
Description:
Come participate in this RPG "workshop" where we prepare you for running in the shadows of the Shadowrun Missions living campaign.
An introduction to the Sixth World. The entire session will focus on creating a character for use in Missions living campaign. From here you will be able to jump right into a Mission.
Description:
Come participate in this RPG "workshop" where we prepare you for running in the shadows of the Shadowrun Missions living campaign.
When the detectives write their own way through the story, it gets tricky. How do you design a "stick-proof" mystery game? Discover the secret tricks to working mystery into your games of all types.
Join Dan of TCS in using a variety of bases, materials, paints, flock, & more to dynamically build up the bases of your minis into individual pieces of narrative scenery.
Join Dan of TCS in using a variety of bases, materials, paints, flock, &nmore to dynamically build up the bases of your minis into individual pieces of narrative scenery.
This year in the 4th ever BTG IDC we see two new game designers face off against one another in a game design steel cage match! Who will win the Iron Bruno this year?
A town struggles to survive on the Wyoming frontier as bandits, native conflicts, & nature threaten to take everything. A collaborative game where players take on the archetypes of classic westerns.
A town struggles to survive on the Wyoming frontier as bandits, native conflicts, & nature threaten to take everything. A collaborative game where players take on the archetypes of classic westerns.
Bullywugs have been spotted in the farmlands north of Delegar at the southern edge of the Marsh Wood! Summons by the local militia have put out a call for mercenaries to end their threat!
You are a child's beloved toys whose belief in you gave you life. But something hidden in her bedroom closet threatens to steal hers, & only you can stop it.
Description:
When Lacey isn't looking, you come to life. You, her beloved toys, were born through her imagination. She's a very imaginative girl, and that's why her parents don't think much of her complaints of a monster in her closet. But you have a perspective they don't. You have a unique perspective on reality and existence. And you know that time is up. Mom and dad aren't going to fix this; it has to be you. Navigate your way around the family home and try to figure out how to finally stop the monster for good. But be wary, the beast isn't the only threat; should the humans catch you out of place, you will never come to life again.