You are dispatched to investigate a disturbance at a research station on a remote Antarctic Island. Paranoia, gristly death, & betrayal await you. What possessed the staff & can you contain it?
You have been hired to travel south to Mexico to protect a village from some bandits, they claim that 6 other villages along the Rio Grande have been raided & they are next.
Description:
Characters Virginia Ann Earp - Gunslinger Luke Pitt - Harrowed Soldier who does not accept he is actually dead. Kwai Chang Caine - Martial Artist roaming america looking for his brother Cooper Grannon - Blacksmith who has taken the art further than anyone else (Weird Science) Matilda Loomis - Reporter for the Tombstone Epitaph and Shaman Kaneonuskatew ("One That Walks On Four Claws") was born to the Cree in Alberta Canada. Carmen Valenzuela - Hexslinger
The New Douglas Gang escaped prison, fled the U.S., & become leaders of a Mexican town for a half-year. The town is now threatened by a Mexican warlord. Will the gang become heroic protectors?
Join Harebrained Schemes’ Jordan Weisman & Mitch Gitelman for a conversation about HBS’ soon to be released BATTLETECH videogame. The partners-in-crime will (likely) overshare & take your questions.
A power struggle, the beginning of an atomic age. A revolutionary new technology. Who will use it to build the deadliest arsenal & become the world's dominant superpower?
Description:
This game is a low-luck, mostly open information efficiency game in which players compete to build and operate the most effective atomic bomb program. Players do not "nuke" each other, but conventional air strikes are allowed against facilities. The game features worker placement with a twist; There are no rounds and no end-of-round administration. Players retrieve their workers when they choose to or are forced to (by running out). An espionage action allows a player to activate and block an opponent's building, representing technology theft and sabotage.
A power struggle, the beginning of an atomic age. A revolutionary new technology. Who will use it to build the deadliest arsenal & become the world's dominant superpower?
Description:
This game is a low-luck, mostly open information efficiency game in which players compete to build and operate the most effective atomic bomb program. Players do not "nuke" each other, but conventional air strikes are allowed against facilities. The game features worker placement with a twist; There are no rounds and no end-of-round administration. Players retrieve their workers when they choose to or are forced to (by running out). An espionage action allows a player to activate and block an opponent's building, representing technology theft and sabotage.