Each episode of the GM Word of the Week podcast is a winding journey through pop culture, history, & science that starts with just one word. Meet the show's creators & enjoy a live performance.
Description:
Each episode of the GM Word of the Week podcast is a winding, half-hour journey through gaming culture, history, mythology, pop culture, and science. A journey that starts with a single word. Think of it as a word of the week calendar. Just for gamers. That talks. Whether you're a long-time fan or you've never heard of the show, you're invited to join the show's creators, Brian Casey and Scott Rehm for a special, live episode performance. And please stick around after the performance for discussion and Q and A.
An unexpected paradox sends your team of chronal investigators to the distant past & near future. Use diplomacy & super-science to find an important artifact - & prevent history from unraveling.
Description:
Wait, is that a mammoth... in 20th century New Mexico? An unexpected paradox sends your team of chronal investigators on a jaunt into both the distant past and near future, using diplomacy and super-science to investigate the loss of a tremendously important historical and military artifact -- and maybe preventing history from unraveling in the process.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
This is an opportunity for members of our community to meet, play games, & socialize. Members are encouraged to bring their own games/prototypes so that there are plenty to enjoy!