The trail of the League of Lightening has led all over the world & now to the slopes of Shangri La - is that an avalanche?
Description:
The trail of the League of Lightening has led all over the world, from Chicago, to Amsterdam, then to Morrocco and now to the slopes of Shangri La. Soon the society will finally be able to bring its hated enemy down...is that an avalanche?
The Grave Pool: The PCs attempt to find the location of a mysterious pool with mystical powers over life & death, but some things are better left alone.
Description:
Many a tale of woe and wonder have taken place amongst the pines of the Shudder Mountains. Strange beasts, dark deals, and lost spirits inhabit the hills and hollows of those legendary peaks. Pull up a chair and relive the several of the strangest tales to ever take place in the Shudder Mountains. These tales are not for the faint of heart, but if you keep your wits about you, ya just might survive the tellin'.
The Grave Pool: This is an adventure for 4th level characters.
Tales of the Slayer's Take, Part 1: The Huntmasters's Favor
Summary:
The head of the Slayer's Take guild tasks a band of hopeful applicants with a simple, but delicate, search & retrieval mission that leads them into the forgotten corners Vasselheim.
Description:
The head of the Slayer’s Take guild tasks a band of hopeful applicants with a simple, but delicate, search and retrieval mission that leads them into the forgotten corners of the holy city of Vasselheim in search of a missing money lender. Set within the world of Exandria from Geek & Sundry’s Critical Role, the adventure will be utilizing the new Critical Role Campaign Setting Book published by Matt Mercer & Green Ronin Publishing. Part 1 character level range is 1st-2nd.
As employees of the Take you are used to menial tasks that nonetheless require discretion. But when a simple delivery to a client traps you in the now deceased mage’s tower, what could go wrong?
Description:
As employees of the Take you are used to menial tasks that nonetheless require discretion. But when a simple delivery to a client traps you in the now deceased mage’s tower within the Dusk Meadow District of Vasselheim, what could go wrong? Set within the world of Exandria from Geek & Sundry’s Critical Role, the adventure will be utilizing the new Critical Role Campaign Setting Book published by Matt Mercer & Green Ronin Publishing. Part 2 character level range is 2nd-3rd.
Tales of the Slayer's Take, Part 3: The Wild & Crazy Hunt
Summary:
The Take's hopefuls finally are granted their trial contract & must venture into the mountains north of Vasselheim in pursuit of a beast that infiltrated the city.