Superhero Chronicles: The Greatest Generation Qualifier
Summary:
Born & raised during the Depression, the Greatest Generation of superheroes rises following WWII. How will they shape the future? RP stressed. Best roleplayers advance. Final 8 am on Sun, 8/20.
Description:
Born and raised during the Depression, the Greatest Generation of superheroes rises following WWII and beyond. In 1930, one of the first paranormals gave his life so that future heroes could receive the gifts of the mysterious Whisper. Now, in 1946, the children of his surviving teammates stand beside their mentors as new men and women are chosen. But why did Whisper wait until after the war was over? And of all the people to choose from in this world, how could the call have gone out to a Nazi soldier? Will this new team be able to work together? How will they shape the future? This is the 1st of 2 rounds with selected players from the 1st round advancing to the Final at 8 am on Sunday, 8/20 based on roleplaying.
Superhero Chronicles: The Greatest Generation Qualifier
Summary:
Born & raised during the Depression, the Greatest Generation of superheroes rises following WWII. How will they shape the future? Best roleplayers advance to the final 8 am on Sun, 8/20.
Description:
Born and raised during the Depression, the Greatest Generation of superheroes rises following WWII and beyond. In 1930, one of the first paranormals gave his life so that future heroes could receive the gifts of the mysterious Whisper. Now, in 1946, the children of his surviving teammates stand beside their mentors as new men and women are chosen. But why did Whisper wait until after the war was over? And of all the people to choose from in this world, how could the call have gone out to a Nazi soldier? Will this new team be able to work together? How will they shape the future? This is the 1st of 2 rounds with selected players from the 1st round advancing to the Final at 8 am on Sunday, 8/20 based on roleplaying.
Superhero Chronicles: The Greatest Generation Qualifier
Summary:
Born & raised during the Depression, the Greatest Generation of superheroes rises following WWII. How will they shape the future? Best roleplayers advance to the Final 8 am on Sun, 8/20.
Description:
Born and raised during the Depression, the Greatest Generation of superheroes rises following WWII and beyond. In 1930, one of the first paranormals gave his life so that future heroes could receive the gifts of the mysterious Whisper. Now, in 1946, the children of his surviving teammates stand beside their mentors as new men and women are chosen. But why did Whisper wait until after the war was over? And of all the people to choose from in this world, how could the call have gone out to a Nazi soldier? Will this new team be able to work together? How will they shape the future? This is the 1st of 2 rounds with selected players from the 1st round advancing to the Final at 8 am on Sunday, 8/20 based on roleplaying.
Superheroes don’t start out knowing how to defend themselves and others—they have to practice before the bad guys show up! Come learn some Motley Kid-sized self-defense & a bit of Tae Kwon Do.
Description:
Superheroes don’t start out knowing how to defend themselves and others—they have to practice before the bad guys show up! Come learn some Motley Kid-sized self-defense and a bit of Tae Kwon Do. Taught by Matt Boersma, 2nd degree black belt in Tae Kwon Do, from The Dojo, Greensburg, IN.
The greatest superheroes died preventing The End. Earth needs new protectors now. Tryouts are today; hope for the best.
Description:
You survived The End, when extradimensional terrors devastated vast swaths of the Earth. Superhero teams are recruiting new members to enforce Order. Great power and great responsibility await. But, are former villains, youths, bureaucrats, and borderline incompetents really deserving of this chance?
Beings of ancient evil are threatening to break out of their cosmic prison. Everything could be destroyed by chaos & madness! Can Sam, Dean, & their fellow hunters find & seal every portal in time?
Description:
Beings of ancient evil are threatening to break out of their cosmic prison. Everything you know and love could be destroyed by chaos and madness! Can Sam, Dean, and their fellow hunters manage to find and seal every portal in time? In Pandemic: Supernatural, you'll experience the classic Pandemic gameplay with an horrific twist that'll have you face twelve Old Ones, each threatening the world with their unique powers. As players take on the roles of hunters attempting to seal a series of portals before monsters of unspeakable horror pour into our world there is, of course, a high risk of the hunters losing their own minds.
We all know about film scripts so terrible nobody wants to touch them. But what about when a script is so terrible it drives people insane? That's when the Department of Special Maintenance steps in.
Description:
Have you ever wondered if the reason so many Hollywood stars go a little nuts is because they encounter sanity-shattering horrors in their line of work? The Department of Special Maintenance doesn't have to wonder, because it's their job to protect Hollywood from the strangeness the city attracts. Made up of various consultants, stuntmen, technicians, and the like, the DSM is given the often-thankless job of protecting Hollywood from the monsters and forces the studios dare not speak of. This time, it's a script the studios dare not speak of; a slasher film so impossibly terrible only the most desperate look twice at it. When they do, the writing's a trap: when actors study the villain role, read the dialogue aloud, and ponder the slasher's motivations, they find themselves becoming the slasher for real. When someone picks up a copy and can't put it back down, it's the DSM's problem.
Hollywood's secret monster hunters have been called in to investigate a new necromancer on the rise. Only they can save one of Hollywood's venerable legends from the clutches of the walking dead!
Description:
Have you ever wondered if the reason so many Hollywood stars go a little nuts is because they encounter sanity-shattering horrors in their line of work? The Department of Special Maintenance doesn't have to wonder, because it's their job to protect Hollywood from the strangeness the city attracts. Made up of various consultants, stuntmen, technicians, and the like, the DSM is given the often-thankless job of protecting Hollywood from the monsters and forces the studios dare not speak of. The DSM are called in when one of Hollywood's legends is attacked by zombies, tasked with keeping him safe and finding the necromancer who summoned them in the first place.