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5531. Houston, We Have a Problem

5532. How Fortunate the Man With None

5533. How I Designed It

5534. How SFWA Can Help You

5535. How To Get Out of Your Mom's Basement (Or Get Your Kids Out)

5536. How To Roll Winning Numbers

5537. How To Sell Your Game Design

5538. How To Write Adventure Modules That Don't Suck

5539. How is Anime Made?

5540. How to "Min-Max" Your (Financial) Adventuring Party