Players guide their civilization through 12,000 years of human history, from the 1st sparks through the development of Singularity.
Description:
Historia is a game for 1-6 players that is easy to learn and fun to play. It takes about 30 minutes per player to play and uses an innovative mechanic of simultaneous action selection, therefore without any downtime. The game ends when you reach the Modern Age and the victory points decree the winner. The game includes a model with artificial intelligence to play solitaire or to add further variety to the normal opponents in the game.
Players guide their civilization through 12,000 years of human history, from the 1st sparks through the development of Singularity.
Description:
Historia is a game for 1-5 players that is easy to learn and fun to play. It takes about 30 minutes per player to play and uses an innovative mechanic of simultaneous action selection, therefore without any downtime. The game ends when you reach the Modern Age and the victory points decree the winner. The game includes a model with artificial intelligence to play solitaire or to add further variety to the normal opponents in the game.
Players guide their civilization through 12,000 years of human history, from the 1st sparks through the development of Singularity.
Description:
Historia is a game for 1-6 players that is easy to learn and fun to play. It takes about 30 minutes per player to play and uses an innovative mechanic of simultaneous action selection, therefore without any downtime. The game ends when you reach the Modern Age and the victory points decree the winner. The game includes a model with artificial intelligence to play solitaire or to add further variety to the normal opponents in the game.
For those who enjoy RPGs in historical settings, we'll discuss some of the tricks for playing, running, & writing role-playing games set in historical periods.
Description:
Many of us are inspired by non-fiction as much as fiction, and if movies and comics are a measure of interest, there's certainly interest in historical action-adventure. What are some of the tricks for playing, running, and writing role-playing games set in historical periods? What are the pitfalls of the same? And how does one prepare? Fraser Ronald (Centurion, Nefertiti Overdrive) discusses his approach and answers questions.
Avatar: The Last Airbender isn't anime... but it looks like it! This is a discussion regarding how anime has played a strong influence on American cartoons in regards to style, story, & structure.
A game of rising empires & falling powers. In each of 7 epochs you control a different empire. The empires expand across the world, later falling as others take their place.
A game of rising empires & falling powers. In each of 7 epochs you control a different empire. The empires expand across the world, later falling as others take their place.
You are a shaman of the rails protecting the people from supernatural evil. But now, some evil force is hell-bent on destroying the soul of America itself. Hop a train, get out there and stop it!
Description:
It’s the height of the Great Depression, and those all-American shamans known as Hobomancers ride the rails defending this great nation from all manner of supernatural evil. Now some evil force is hell-bent on destroying the very soul of America itself. Grab your bindle, hop a train, and save the day!
You are a shaman of the rails protecting the soul of America from supernatural evil. Something’s mutilating cattle in Big Sky Country. You’d better go stop that.
Description:
It’s the height of the Great Depression, and those all-American shamans known as Hobomancers ride the rails defending the soul of this great nation from all manner of supernatural evil. Something uncanny is mutilating cattle out in Big Sky Country, and now it hungers for human prey. It’s up to you to stop this unknown terror before the land is torn asunder!
Players must correctly guess whether the next number card is higher or lower, or in the world of lumberjacking pigs, "Hogger" or "Logger."
Description:
A family fun card game where players must correctly guess whether the next Number card is higher or lower, or in the world of lumberjacking pigs, "Hogger" or "Logger." Chop down your opponents' chances with strategically played Number cards. Unleash the power of Action cards and watch your opponents squeal! Make your guess, knock on wood, and go hog wild in this exciting game of highs and lows.