The Rebel X- & Y-Wings must fight their way down the trench & launch torpedoes at the exhaust port before time runs out. The Imperial TIE fighters must prevent this, crushing the Rebel scum.
Description:
The Rebels must survive the approach and long run down the trench towards the exhaust port, avoiding turbolaser fire, while being relentlessly pursued by Vader and his TIE fighter wingmen. Aggressively attacking the Imperial fighters will buy them some desperately needed time. The Imperials must prevent the Rebel fighters from firing upon the vulnerable exhaust port at the far end of the trench while remaining vigilant to protect the vulnerable power nodes on the Death Star’s surface from certain destruction. The Imperials need only to delay the Rebels long enough to allow the power of the Death Star to eliminate the Rebellion once and for all. This scenario is a heavily modified variant of DagobahDave’s Death Star Trench Run (Sept 2012 draft version) that attempts to capture the cinematic action and tension of the classic film.
The Rebel X- & Y-Wings must fight their way down the trench & launch torpedoes at the exhaust port before time runs out. The Imperial TIE fighters must prevent this, crushing the Rebel scum.
Description:
The Rebels must survive the approach and long run down the trench towards the exhaust port, avoiding turbolaser fire, while being relentlessly pursued by Vader and his TIE fighter wingmen. Aggressively attacking the Imperial fighters will buy them some desperately needed time. The Imperials must prevent the Rebel fighters from firing upon the vulnerable exhaust port at the far end of the trench while remaining vigilant to protect the vulnerable power nodes on the Death Star’s surface from certain destruction. The Imperials need only to delay the Rebels long enough to allow the power of the Death Star to eliminate the Rebellion once and for all. This scenario is a heavily modified variant of DagobahDave’s Death Star Trench Run (Sept 2012 draft version) that attempts to capture the cinematic action and tension of the classic film.
You've worked hard the last few years to secure your Astral Base. You’ve explored 5 of the 6 portals, and you’re almost done. The 5th portal was a tragedy, but at least it's destroyed. One to go...
Description:
You have worked very hard the last few years to secure your Astral Base. You’ve explored 5 of the 6 portals, and you’re almost done. The 5th portal was a tragedy, with many lives lost, not to mention irreplaceable equipment. You’ve taken the time to rest up, and recover as best you can. But morale is low. At least the 5th portal is destroyed, along with the insanity that guarded it. On through the final gate…
You've worked hard the last few years to secure your Astral Base. You’ve explored 5 of the 6 portals, and you’re almost done. The 5th portal was a tragedy, but at least it's destroyed. One to go...
Description:
You have worked very hard the last few years to secure your Astral Base. You’ve explored 5 of the 6 portals, and you’re almost done. The 5th portal was a tragedy, with many lives lost, not to mention irreplaceable equipment. You’ve taken the time to rest up, and recover as best you can. But morale is low. At least the 5th portal is destroyed, along with the insanity that guarded it. On through the final gate…
2015 meets 1976 in this new adventure for the world's 1st sci-fi RPG! You & other hunters vie against rival mutant tribes in the scant hours between storms, searching for a way past the "wall."
Description:
This is the only home you've ever known. They call it the Silver Waste - a desert sea of silvery dunes blasted by endless sandstorms during the day and freezing temperatures at night. For generations, your tribe has clung to life in a concrete building subsisting on the trickle of edible goo spewing from a broken replicator. You and the other hunters vie against rival mutant tribes and hungry scorplions in the scant hours between storms searching for fresh game and wondrous devices from a bygone age of technology. Is this all there is to life? No one that treks more than a couple miles from home ever returns. Everyone says they are dead, but that can't be true. Not all of them. What if there is a way through the giant impassable wall to the south? What if there is an easier way of life beyond the dunes?