Everyone gets the same Dark Sword Miniature and 45 minutes to show us what you can do! Compete for fun and the chance for prizes in one of our qualifying round sessions.
Description:
Everyone gets the same Dark Sword Miniature and 45 minutes to show us what you can do! Compete for fun and the chance for prizes in one of our qualifying round sessions. The final session is a Speed Championship on Sunday (with a new mini) to determine the Dark Sword - Top Gun for Speed Painting - Gen Con 2015! Can you race the clock and be judged the best speed painter? Prizes for 1st - 3rd place in the Championship round will be awarded.
Something lurks in the lakes of Mt. Fuji. Fishermen are missing & locals claim to see dark shapes under the surface. Can the players solve the mystery?
In Tokyo, an impenetrable field known as "Hell's Gate" appeared ten years ago. At the same time, psychic agents like Hei are vying to unlock the mysteries of Hell's Gate.
Huge gaming session with multiple mini campaigns before the final fight of the night! Prepare to siege a castle & overthrow a tyrant. Did I mention she likes to throw fireballs indiscriminately?
Description:
This will be a grand night of gaming. Mini Campaigns that you choose. These change every year. Do you break out the rightful ruler from the dungeon, ferret out the spy in your ranks or do you send in a spy of your own? The night will be of your own making while you prepare for the final siege of the fortress. It will be a long night but a great one.
You are the children of the Dragonlords, discovering the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
Description:
This is a Long Con game, taking place over three sessions. Register for this session in order to play; the other two are invite only. You are the children of the Dragonlords, discovering the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
You are the children of the Dragonlords, discovering the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
Description:
This is a Long Con game, taking place over three sessions. Register for Session 1 in order to play; the other two are invite only. You are the children of the Dragonlords, discovering the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
You are the children of the Dragonlords, discovering the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
Description:
This is a Long Con game, taking place over three sessions. Register for Session 1 in order to play; the other two are invite only. You are the children of the Dragonlords, discovering the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
The SEO suspects that its network is compromised. What will your chances of survival be when you can't even trust your allies?
Description:
Netherlands, 1942
The Special Operations Executive has begun to suspect that its network in
the Netherlands is compromised. The cryptographic team claims to have
found proof that recent communications have been controlled by the Abwehr,
not SOE field agents. With little knowledge of what they are walking into,
a small field team of Dutch SOE agents is heading home to try to determine
the scope of this disaster.
What may already be a suicide mission can only be complicated by the
special request that N has made. A group of Dutch Resistance fighters are
having unexpected success in their fight against the occupiers, and N
suspects that their means are not entirely wholesome. If so, they must be
stopped, no matter what good they may be doing for the war effort. What
will your chances of survival be when you can't even trust your allies?
The SEO suspects that its network is compromised. What will your chances of survival be when you can't even trust your allies?
Description:
Netherlands, 1942 The Special Operations Executive has begun to suspect that its network in the Netherlands is compromised. The cryptographic team claims to have found proof that recent communications have been controlled by the Abwehr, not SOE field agents. With little knowledge of what they are walking into, a small field team of Dutch SOE agents is heading home to try to determine the scope of this disaster. What may already be a suicide mission can only be complicated by the special request that N has made. A group of Dutch Resistance fighters are having unexpected success in their fight against the occupiers, and N suspects that their means are not entirely wholesome. If so, they must be stopped, no matter what good they may be doing for the war effort. What will your chances of survival be when you can't even trust your allies?