Why are lizardmen arming themselves? Are they planning to assault the sleepy fishing village of Saltmarsh? This will be up to a group of 6 adventurers to discover.
Take the role of agents of Apocalypse Prevention, Inc., the Earth’s only defense against destruction. The agents are sent to Canada to contend with a strange cult drilling at an abandoned mine.
Take the role of agents of Apocalypse Prevention, Inc., the Earth’s only defense against destruction. The agents are sent to Canada to contend with a strange cult drilling at an abandoned mine.
You have a prisoner that appears to be a mortal man, but you hint there's something more to him. Choose either a Warlock of a Frankenstein's Monster of an Alchemist.
You had a helluva time getting eccentric scientist Dante his wine. He better come through with the reward.
Description:
The Earth shaking conclusion of Violent North Wasteland! (Participation in the other two events encouraged, yet extraneous). It's time to collect your reward from Dante's mountaintop laboratory lair and begin enjoying life on easy street. But it ain't over yeti. Err, yet.
18 months ago, civilization as we knew it collapsed... finally! Since our heroes defeated the Whistlers in Dark Age, it's been peaceful at the Castle. But an old enemy threatens that peace...
Humans of Samaria must battle for survival against each other, monsters & the planet itself. Ticket includes mini purchase. Build & learn to play. All modeling tools provided.
Humans of Samaria must battle for survival against each other, monsters & the planet itself. Ticket includes mini purchase. Build & learn to play. All modeling tools provided.
Humans of Samaria must battle for survival against each other, monsters & the planet itself. Ticket includes mini purchase. Build & learn to play. All modeling tools provided.