The characters have come to the border town of Linshou. The roads have been blocked by the armies of Tiet Dei led by the infamous Captain Feng. There is only one way to save the town.
Players control fantastic creatures vying for supremacy within the Arena.
Description:
Players control fantastic creatures vying for supremacy within the Arena, scoring goals by maneuvering various types of enchanted orbs into portals set within the Arena or fighting other creatures to the death to prevent them from reaching the portals. The 100-card deck contains fifty creatures with different characteristics that determine how the creature interacts with the orbs (throw accuracy, catching ability, and throwing range), how fast a creature can move, and how effective it is in battle. Many creatures also have unique magic abilities that can be used to manipulate gameplay.
Players control fantastic creatures vying for supremacy within the Arena.
Description:
Players control fantastic creatures vying for supremacy within the Arena, scoring goals by maneuvering various types of enchanted orbs into portals set within the Arena or fighting other creatures to the death to prevent them from reaching the portals. The 100-card deck contains fifty creatures with different characteristics that determine how the creature interacts with the orbs (throw accuracy, catching ability, and throwing range), how fast a creature can move, and how effective it is in battle. Many creatures also have unique magic abilities that can be used to manipulate gameplay.
Players control fantastic creatures vying for supremacy within the Arena.
Description:
Players control fantastic creatures vying for supremacy within the Arena, scoring goals by maneuvering various types of enchanted orbs into portals set within the Arena or fighting other creatures to the death to prevent them from reaching the portals. The 100-card deck contains fifty creatures with different characteristics that determine how the creature interacts with the orbs (throw accuracy, catching ability, and throwing range), how fast a creature can move, and how effective it is in battle. Many creatures also have unique magic abilities that can be used to manipulate gameplay.
Players control fantastic creatures vying for supremacy within the Arena.
Description:
Players control fantastic creatures vying for supremacy within the Arena, scoring goals by maneuvering various types of enchanted orbs into portals set within the Arena or fighting other creatures to the death to prevent them from reaching the portals. The 100-card deck contains fifty creatures with different characteristics that determine how the creature interacts with the orbs (throw accuracy, catching ability, and throwing range), how fast a creature can move, and how effective it is in battle. Many creatures also have unique magic abilities that can be used to manipulate gameplay.
Players control fantastic creatures vying for supremacy within the Arena.
Description:
Players control fantastic creatures vying for supremacy within the Arena, scoring goals by maneuvering various types of enchanted orbs into portals set within the Arena or fighting other creatures to the death to prevent them from reaching the portals. The 100-card deck contains fifty creatures with different characteristics that determine how the creature interacts with the orbs (throw accuracy, catching ability, and throwing range), how fast a creature can move, and how effective it is in battle. Many creatures also have unique magic abilities that can be used to manipulate gameplay.
In spite of many brushes with death, your luck runs out and you perish only to be resurrected by voodoo and offered a chance at life in exchange for undertaking a mission for a Blood Bay witchdoctor.
Description:
In spite of many brushes with death, your luck runs out and you perish only to be resurrected by voodoo and offered a chance at life in exchange for undertaking a mission for a nefarious Blood Bay witchdoctor. Pain, uncertainty, misfortune; you are no longer among the living. You feel the icy clutches of Death grip your soul but before you fall into the eternal abyss, you awaken but your flesh is cold and and your heart flutters weakly in your chest. A sinister voice hisses from the shadows ofering you a second chance at life if you undertake a perilous mission for “Fiddlin” Jonah Krabbe, Voodoo King of Blood Bay. Step from the light among the shadowrealms of the most infamous port in the Hollow Earth where Death is the least of your worries.
In spite of many brushes with death, your luck runs out and you perish only to be resurrected by voodoo and offered a chance at life in exchange for undertaking a mission for a Blood Bay witchdoctor.
Description:
In spite of many brushes with death, your luck runs out and you perish only to be resurrected by voodoo and offered a chance at life in exchange for undertaking a mission for a nefarious Blood Bay witchdoctor. Pain, uncertainty, misfortune; you are no longer among the living. You feel the icy clutches of Death grip your soul but before you fall into the eternal abyss, you awaken but your flesh is cold and and your heart flutters weakly in your chest. A sinister voice hisses from the shadows ofering you a second chance at life if you undertake a perilous mission for “Fiddlin” Jonah Krabbe, Voodoo King of Blood Bay. Step from the light among the shadowrealms of the most infamous port in the Hollow Earth where Death is the least of your worries.
Ever wonder how an error slips into an RPG product—or the best methods to prevent it? Paizo editing staff reveal the ins & outs of successful RPG editing.
Description:
Ever wonder how an error slips into an RPG product—or the best methods to prevent it? Paizo Managing Editor F. Wesley Schneider and Editors Judy Baur, Chris Carey, and Patrick Renie administer an editing test challenge and reveal the ins and outs of successful RPG editing.