What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! ALL players will get useable in game SWAG!
Description:
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! Don't worry about the cheap deaths, you'll have a pocket full of "quarters" so maybe you'll be able to beat this game yet! ALL players will get a t-shirt that counts as In-Game Armor just for playing.
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! ALL players will get useable in game SWAG!
Description:
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! Don't worry about the cheap deaths, you'll have a pocket full of "quarters" so maybe you'll be able to beat this game yet! ALL players will get a t-shirt that counts as In-Game Armor just for playing.
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! ALL players will get useable in game SWAG!
Description:
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! Don't worry about the cheap deaths, you'll have a pocket full of "quarters" so maybe you'll be able to beat this game yet! ALL players will get a t-shirt that counts as In-Game Armor just for playing.
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! ALL players will get useable in game SWAG!
Description:
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! Don't worry about the cheap deaths, you'll have a pocket full of "quarters" so maybe you'll be able to beat this game yet! ALL players will get a t-shirt that counts as In-Game Armor just for playing.
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! ALL players will get useable in game SWAG!
Description:
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! Don't worry about the cheap deaths, you'll have a pocket full of "quarters" so maybe you'll be able to beat this game yet! ALL players will get a t-shirt that counts as In-Game Armor just for playing.
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! ALL players will get useable in game SWAG!
Description:
What if RISING was an arcade game from the late 80's? Power-Ups, enemies and bosses that get harder as the game goes along, oh and cheap deaths! Don't worry about the cheap deaths, you'll have a pocket full of "quarters" so maybe you'll be able to beat this game yet! ALL players will get a t-shirt that counts as In-Game Armor just for playing.
Most RPGs rely on exciting, fast-paced action. Unfortunately, most don't reflect the exciting movies and books they’re based on. Hex Games is here to help you achieve this!
Come talk with established and emerging RPG freelancers about what it takes to break into print, in venues like Kobold Quarterly, Open Design and other markets.