The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
The city of Myth Nantar is the center of the sea elves' society. Although the city once rested entirely beneath the waves of the Sea of Fallen Stars, the changes wrought by the Spellplague exposed Myth Nantar's upper levels to the air. Now the sea elves and the surface races can mingle and trade freely here, protected from the threat of the Abolethic Sovereignty by a powerful mythal. Or so they believe. A LFR adv. for levels 11-20.
Retro Zombie Gaming - Play the ORIGINAL SPI 'Dawn of the Dead' board game on steroids! Two four-hour sessions are offered. Up to four players can play against the zombie menace lurking in the shopping mall...Will YOU survive? New players are welcome; will teach the original SPI rules with slight house-rule mods.