Momoko is an ordinary girl, living an ordinary life. Ordinary, that is, if you define ordinary as wearing elaborate lolita dresses from the Rococo period in 18th Century France. A complete fish out of water in her rural and sleepy Japanese town, where everyone buys their clothes (and everything else) at the same store and no one understands her, Momoko's life is one of sugared sweets and frilly treats. Desperate to make some money to pay for her expensive indulgence, Momoko tries selling bootleg Ver*ace and Uni*ersal Studios clothes left over from her Dad's yakuza (gangster) days. However, when punk girl and self-styled 'Yanki' Ichiko comes calling, her days as 'ordinary' are most certainly numbered... Road movie, buddy comedy, deeply insightful and surprisingly touching, the surreal world only further highlights the all too real friendship that brings these two unlikely girls together.
Karin Maaka leads an ordinary life in spite of the fact that she is from a family of vampires. Unlike the rest of her family, she has no problem with bright lights, sleeps in a bed instead of a coffin, and loves to eat garlic. She is such an abnormal vampire that she doesn't even suck blood - she makes it! Everything begins to unravel when she gets uncontrollable urges every time she gets near her classmate, Kenta Usui. Will she hold back the urge to purge or give in to her need to bleed?!
On a warm, cloudy afternoon, Tomari bursts in on two girls from her class, Hazumu and Yasuna, sharing a tender first kiss. Her heart breaks... from jealousy. Hazumu was born a boy, but he certainly doesn't act it. He's sensitive, delicate, and loves gardening. Lucky for him, he grew up with the tomboy Tomari, who was always there to protect him. Despite her own feelings, she pushes Hazumu to confess his love to the elegant Yasuna. After Yasuna rejects him, he retreats into the mountains in despair. This begins the strange series of events that changes him into a her, and earns her the love of both Yasuna and Tomari.
Four years ago, Kazuma Kannagi was defeated by his cousin Ayano Kannagi for the right to be the successor of Enraiha, a sword passed down in the Kannagi family. His defeat, along with his lack of talent for En-Jutsu, the fire arts, the Kannagis' specialty, resulted in his banishment from the family. Now, Kazuma returns as Kazuma Yagami, a skilled master of Fk-Jutsu, the wind arts.
Play the award-winning Serenity Role Playing Game using the crew from the film. A captain’s job is simple: Find a crew, find a job, keep flyin’. But things never go smooth, do they? Beginners are welcome and all rules are taught. Just bring your dice and be ready for an adventure in the ‘Verse.
Play the award-winning Serenity Role Playing Game using the crew from the film. A captain’s job is simple: Find a crew, find a job, keep flyin’. But things never go smooth, do they? Beginners are welcome and all rules are taught. Just bring your dice and be ready for an adventure in the ‘Verse.
Play the award-winning Serenity Role Playing Game using the crew from the film. A captain’s job is simple: Find a crew, find a job, keep flyin’. But things never go smooth, do they? Just bring your dice and be ready for an adventure in the ‘Verse.
Play the award-winning Serenity Role Playing Game using the crew from the film. A captain’s job is simple: Find a crew, find a job, keep flyin’. But things never go smooth, do they? Just bring your dice and be ready for an adventure in the ‘Verse.
Sometimes no matter how hard you try to have a creative and fun RPG session the technicalities of playing the system overshadows the fun of playing! Game theory, mechanics and rules lawyers can get in the way of role-playing and may frustrate both GMs and players. Come and learn the tips and tricks used by real GMs from across the globe to keep the emphasis on the game and not the mechanics. Whether you are a novice or an expert GM you will be sure to discover something new to keep your games running smoothly! Expect half the session to be a presentation with examples followed by an open floor Q&A segment.
Sumimura Yoshimori, a 14-year-old junior high school boy, is a descendant of Kekkaishi, or an exterminator of monsters He is vying for the heir to the family with Yumikura Tokine. Tokine is older than him, and she is his childhood friend as well as his rival Kekkaishi. To save people from the crises, and to make himself stronger, Yoshimori fights against monsters tonight, too.