PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead, all without falling prey to the area's powerful megafauna, demons, & barbarian tribes. For levels 7-11.
Description:
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead - all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead, all without falling prey to the area's powerful megafauna, demons, & barbarian tribes. For levels 7-11.
Description:
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead - all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead, all without falling prey to the area's powerful megafauna, demons, & barbarian tribes. For levels 7-11.
Description:
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead - all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead, all without falling prey to the area's powerful megafauna, demons, & barbarian tribes. For levels 7-11.
Description:
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead - all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.