The Wizarding World of Harry Potter - 6 Years After Voldemort (Chapter 2)
Summary:
Choose a house & play as a Hogwarts student. Find out what evil plots & villains still lurk in the rebuilt Hogwarts, builds on story started in 5 Years After Voldemort.
Description:
Cast spells, find allies, focus your studies, and explore the endless secrets of Hogwarts as you seek to uncover the darkest of plots fueled by hateful revenge.
The Wizarding World of Harry Potter - 6 Years After Voldemort (Chapter 2)
Summary:
Choose a house & play as a Hogwarts student. Find out what evil plots & villains still lurk in the rebuilt Hogwarts, builds on story started in 5 Years After Voldemort.
Description:
Cast spells, find allies, focus your studies, and explore the endless secrets of Hogwarts as you seek to uncover the darkest of plots fueled by hateful revenge.
A rakshasa, imprisoned after a failed ritual, escapes, slaughtering his former captives. Now he contemplates revenge on all near and dear.
Description:
In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew a weretiger’s essence to its exact last drop. When one weretiger somehow resisted the ritual three times, the temple’s followers became unsure what to do, so did nothing. This gave Kaanne Tiikeri - a rakshasa - an opportunity to learn about his captors even as they began to realize their mistake. When Tiikeri’s chance came, he escaped his chains, assumed various temple members’ forms, and slaughtered them all. Now he rests and ponders the fate of those nearest and dearest to the former clergy, for revenge calls..
A rakshasa, imprisoned after a failed ritual, escapes, slaughtering his former captives. Now he contemplates revenge on all near and dear.
Description:
In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew a weretiger’s essence to its exact last drop. When one weretiger somehow resisted the ritual three times, the temple’s followers became unsure what to do, so did nothing. This gave Kaanne Tiikeri - a rakshasa - an opportunity to learn about his captors even as they began to realize their mistake. When Tiikeri’s chance came, he escaped his chains, assumed various temple members’ forms, and slaughtered them all. Now he rests and ponders the fate of those nearest and dearest to the former clergy, for revenge calls.
A rakshasa, imprisoned after a failed ritual, escapes, slaughtering his former captives. Now he contemplates revenge on all near and dear.
Description:
In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew a weretiger’s essence to its exact last drop. When one weretiger somehow resisted the ritual three times, the temple’s followers became unsure what to do, so did nothing. This gave Kaanne Tiikeri - a rakshasa - an opportunity to learn about his captors even as they began to realize their mistake. When Tiikeri’s chance came, he escaped his chains, assumed various temple members’ forms, and slaughtered them all. Now he rests and ponders the fate of those nearest and dearest to the former clergy, for revenge calls..
Bring a character of any level to earn XP & treasure for this infamous module. Death is possible in the Tomb so be careful which character you bring! Only for those who know what they're getting into.
We will play the classic Tomb of Horrors, are you ready to survive? You heard the rumours of the dungeon in which Acererak lies. All his treasure awaits for you...
The party is headed underwater to recover an item that they have been hired to deliver. The hurricane has lessened but may churn up problems...
Description:
The party waits in port for the arrival of a ship bearing a special item. They have been promised a significant sum to deliver this item to the Sultan of Berru but a problem has arrived. A substantial hurricane has sent ship traffic scrambling for cover and the vessel you are waiting on, has been caught in the storm and sunk off the coast. Your new job is to find the vessel and recover the item if possible.
You are Vox Machina at level 20 and it's time to see who is the best of the best. Straight up battle - last adventurer standing. Tal'Dorei Campaign Setting.
Description:
Character sheets will be provided as sourced from critrolestats.com. Players will take turns choosing which character they will play. Turn order to be determined by a d100 roll.