A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A chance encounter with a desert madman leads to tales of undead roaming the dunes, and a mysterious artifact that seems to bring shadowy watchers on the bearer.
Description:
The shifting sands have uncovered an ancient pyramid. Now the denizens of the pyramid are awake. The surrounding desert is crawling with undead aimlessly shambling about with no specific direction, until their pharaoh regains his full power. Bonus: Each player at the highest scoring table will earn a core HackMaster book! (Player's Handbook, Hacklopedia of Beasts, or GameMaster's Guide (softcover)) Level 8 pregens will be provided.
A chance encounter with a desert madman leads to tales of undead roaming the dunes, and a mysterious artifact that seems to bring shadowy watchers on the bearer.
Description:
The shifting sands have uncovered an ancient pyramid. Now the denizens of the pyramid are awake. The surrounding desert is crawling with undead aimlessly shambling about with no specific direction, until their pharaoh regains his full power. Bonus: Each player at the highest scoring table will earn a core HackMaster book! (Player's Handbook, Hacklopedia of Beasts, or GameMaster's Guide (softcover)) Level 8 pregens will be provided.
A chance encounter with a desert madman leads to tales of undead roaming the dunes, and a mysterious artifact that seems to bring shadowy watchers on the bearer.
Description:
The shifting sands have uncovered an ancient pyramid. Now the denizens of the pyramid are awake. The surrounding desert is crawling with undead aimlessly shambling about with no specific direction, until their pharaoh regains his full power. Bonus: Each player at the highest scoring table will earn a core HackMaster book! (Player's Handbook, Hacklopedia of Beasts, or GameMaster's Guide (softcover)) Level 8 pregens will be provided.
A chance encounter with a desert madman leads to tales of undead roaming the dunes, and a mysterious artifact that seems to bring shadowy watchers on the bearer.
Description:
The shifting sands have uncovered an ancient pyramid. Now the denizens of the pyramid are awake. The surrounding desert is crawling with undead aimlessly shambling about with no specific direction, until their pharaoh regains his full power. Bonus: Each player at the highest scoring table will earn a core HackMaster book! (Player's Handbook, Hacklopedia of Beasts, or GameMaster's Guide (softcover)) Level 8 pregens will be provided.
A chance encounter with a desert madman leads to tales of undead roaming the dunes, and a mysterious artifact that seems to bring shadowy watchers on the bearer.
Description:
The shifting sands have uncovered an ancient pyramid. Now the denizens of the pyramid are awake. The surrounding desert is crawling with undead aimlessly shambling about with no specific direction, until their pharaoh regains his full power. Bonus: Each player at the highest scoring table will earn a core HackMaster book! (Player's Handbook, Hacklopedia of Beasts, or GameMaster's Guide (softcover)) Level 8 pregens will be provided.
A chance encounter with a desert madman leads to tales of undead roaming the dunes, and a mysterious artifact that seems to bring shadowy watchers on the bearer.
Description:
The shifting sands have uncovered an ancient pyramid. Now the denizens of the pyramid are awake. The surrounding desert is crawling with undead aimlessly shambling about with no specific direction, until their pharaoh regains his full power. Bonus: Each player at the highest scoring table will earn a core HackMaster book! (Player's Handbook, Hacklopedia of Beasts, or GameMaster's Guide (softcover)) Level 8 pregens will be provided.