A fast-paced Swiss style tournament for the 2-player abstract strategy game Tak. Finishing in the top 4 qualifies you for the Double Elimination Finals Saturday afternoon! Other prizes and swag, too!
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study. This tournament uses the 6x6 board size which is a great compromise of time investment and game complexity.
A classic game for the bull-headed! Fill rows of cards, but try to avoid playing the sixth card or you'll end up with all of the bullheads!
Description:
To play the game, shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. When someone has passed a particular point threshold, the player with the fewest points wins!
A classic game for the bull-headed! Fill rows of cards, but try to avoid playing the sixth card or you'll end up with all of the bullheads!
Description:
To play the game, shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. When someone has passed a particular point threshold, the player with the fewest points wins!
A classic game for the bull-headed! Fill rows of cards, but try to avoid playing the sixth card or you'll end up with all of the bullheads!
Description:
To play the game, shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. When someone has passed a particular point threshold, the player with the fewest points wins!
A classic game for the bull-headed! Fill rows of cards, but try to avoid playing the sixth card or you'll end up with all of the bullheads!
Description:
To play the game, shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. When someone has passed a particular point threshold, the player with the fewest points wins!
A classic game for the bull-headed! Fill rows of cards, but try to avoid playing the sixth card or you'll end up with all of the bullheads!
Description:
To play the game, shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. When someone has passed a particular point threshold, the player with the fewest points wins!
Playtest a new game before it gets the kinks ironed out! Play weapons, tricks, and traps to score the most points and destroy the points of your enemies as we play this 10-minute game again and again!
Description:
This game moves so fast it starts in the end game. Playing time is ten minutes so we'll have plenty of time in the hour to rethink the life choices that brought us here...I meant that we'll be able to play again and again!
Try to keep order in the emperor's garden as the panda breeding program begins!
Description:
A long time ago, the Emperor of China offered to the Emperor of Japan a giant panda, a symbol of peace. Your delicate mission: Take care of the animal by planning a bamboo field. Now as a reward for your great work, you are being offered a second panda...a female!