Star Trek Cryptic: A Puzzles and Pathways Adventure
Summary:
Climb the ranks of Starfleet and explore strange new worlds in this puzzle-filled, action-packed, cooperative "escape room" game from Prospero Hall.
Description:
Set in the iconic universe of The Next Generation, use your PADD as your guide to decipher subspace transmissions, discover alien civilizations, and prevent planetary disaster with logic, deduction, and creative thinking. Prepare to boldly go where no one has gone before! Play through the first of three missions, each with unique envelopes of components to decipher clues, outwit foes, and resolve otherworldly encounters!
A Star Trek game of exploration, expansion, and conflict.
Description:
You control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization. Will you journey for peace and exploration, or will you travel the path of conquest and exploitation? Command starships, establish space lanes, construct starbases, and bring other systems under your banner. All published factions are available for this game.
A Star Trek game of exploration, expansion, and conflict.
Description:
You control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization. Will you journey for peace and exploration, or will you travel the path of conquest and exploitation? Command starships, establish space lanes, construct starbases, and bring other systems under your banner. All published factions are available for this game.
3 matches, random first match pairing and “swiss” style rankings and pairings for matches 2 and 3. You will play 2 games in each match - both your light and dark deck against each opponent.
Description:
Construct and bring your own Light Side and Dark Side decks containing only Common and Uncommon cards from the first 9 full sets from the game (Premiere, A New Hope, Hoth, Dagobah, Cloud City, Jabba’s Palace, Special Edition, Endor, and Death Star 2). Exactly 60 cards per deck - with no Rare, Premium, or “Fixed” cards allowed. Also, no cards that “insert” into opponent’s deck or “virtual” cards. Check starwarsccg.org for current errata text for the original Decipher cards. Errata slips can be used over the original cards with opaque sleeves.