Redesigning Board Games for Instructional Purposes
Summary:
We will play a well-designed game (e.g. Pandemic), study its mechanics, then design an instructional variant of that game. For educators, training managers, and learning game designers.
Description:
Are you a teacher, training manager, content designer or learning game designer? We’re going to PLAY a well-designed commercial board or card game (e.g. Pandemic, Red7, Forbidden Island) for 45 minutes. Next, we will study reference cards I created that meticulously examine that game’s mechanics and how the gameplay might be modified to teach any school or workplace instructional goal (or to visualize a problem). Finally, you will pick such a goal, and together with other smart team members, brainstorm a new learning game inspired by the game you just played. You will walk away with several ideas for enhancing your own instruction, and with many custom game cards and handouts! Led by a professor and based on his new book The Allure of Play. See previous event pictures and descriptions here: http://www.joebisz.com/redesigningboardgames (Workshop changes each year.)
Do you say Redneck like it's a bad thing? A roll of 2 dice determines the grade you complete in school, which sets you up for one of 11 fabulous careers! The player with the most teeth left wins!
Do you say Redneck like it's a bad thing? A roll of 2 dice determines the grade you complete in school, which sets you up for one of 11 fabulous careers! The player with the most teeth left wins!
Reflecting on DEI Success and Failures in Tabletop Gaming
Summary:
In this discussion, we will talk about DEI and how once it was a hot topic and now it is nowhere to be found.
Description:
Three years ago, the wave of protests following the death of George Floyd sparked promises of change from many within the tabletop gaming community. Today, diversity, equity, and inclusion (DEI) are still hot topics...but many aspects of tabletop gaming remain inaccessible to historically excluded communities. Join us for a workshop in which we reflect on the success and failures of DEI initiatives in tabletop gaming with an eye toward developing new ways to create equitable and inclusive experiences in our spaces. Let's work together to learn from the past and forge a better future!
Assemble the mightiest army and rain down chaos on your enemies in this fast-paced, grid-construction card game.
Description:
Rally an army of chicken warriors and chicken wizards in a card grid. Chicken clusters of the same type increase the amount of melee and magical damage that you deal every round to your foes - and the amount you resist from them.