People are disappearing in the Commoner's District and you have been tasked to discover why and, if possible, to put a stop to it.
Description:
This adventure is available to all new players to the campaign. As a living campaign, you need an LSJ character to play. Character generation rules are available at the website below or pre-generated characters will be available on site. You may take your character to other LSJ adventures in which they are level eligible. This event is for levels 1-7
People are disappearing in the Commoner's District and you have been tasked to discover why and, if possible, to put a stop to it.
Description:
This adventure is available to all new players to the campaign. As a living campaign, you need an LSJ character to play. Character generation rules are available at the website below or pre-generated characters will be available on site. You may take your character to other LSJ adventures in which they are level eligible. This event is for levels 1-7
People are disappearing in the Commoner's District and you have been tasked to discover why and, if possible, to put a stop to it.
Description:
This adventure is available to all new players to the campaign. As a living campaign, you need an LSJ character to play. Character generation rules are available at the website below or pre-generated characters will be available on site. You may take your character to other LSJ adventures in which they are level eligible. This event is for levels 1-7
Players play as well-off Parisians in the 14th century who wish to improve the importance and appearance of the city quarter around the famous Notre Dame cathedral.
MaskCon is in full swing in Nova City and you are the guests of honor. As sidekicks you’ve always felt unappreciated, but now you have a chance to prove your mettle when a villain takes over the con.
Description:
Take on the roles of sidekick supers Cricket, Oddball, Kid Thunder, Apathy, Rivet, and the Lasso Kid, and fly out from under the shadows of your super partners and into superhero history.
A real-time cooperative game in which you work together to fly a fleet of airplanes.
Description:
You must deliver all the passengers to their destinations before they get too angry — and new passengers are constantly arriving! Upgrade your plane to fly faster and carry more passengers to handle the load. The twist: All players take all their turns at the same time! This allows for clever hand-offs of passengers. It's a whole new level of pick-up-and-deliver game.
You're here to see a depression-era miracle: a street mystic claims the power to turn lead into gold. Is he a sham, a prophet, or the pawn of something much more powerful?
Satirical game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons.
Satirical game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons.
Satirical game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons.