The Myrewood has grown dark, full of mist and malice. Fearful abominations skulk thirsting for blood. Woodcutters and travelers are vanishing. Will you brave the fog and the fear to solve the mystery?
Description:
The best Gooey Cube Experience at Gen Con! You will play through the full adventure of Menace in The Mist AND receive the published copy to take home (a $45 value). This is a 6-person table of 3rd level pregenerated characters, and you will enjoy this exciting trilogy with the same players and hand-picked, top-tier, GM for the entire event. 12 total hours of gaming spread out over 3 four-hour play periods. Play times are Fri 2p-6p, Sat 2p-6p, and Sun 9a-1p. This is the 1st of 3 parts of a 5e campaign. You can't play in subsequent events unless you register for this one. If you play in the 1st session of this series of 3 games you will have a seat at the other 2 sessions. The intention is to have players play in all 3 sessions.
The Myrewood has grown dark, full of mist and malice. Fearful abominations skulk thirsting for blood. Woodcutters and travelers are vanishing. Will you brave the fog and the fear to solve the mystery?
Description:
The best Gooey Cube Experience at Gen Con! You will play through the full adventure of Menace in The Mist AND receive the published copy to take home (a $45 value). This is a 6-person table of 3rd level pregenerated characters, and you will enjoy this exciting trilogy with the same players and hand-picked, top-tier, GM for the entire event. 12 total hours of gaming spread out over 3 four-hour play periods. Play times are Fri 2p-6p, Sat 2p-6p, and Sun 9a-1p. This is the 2nd of 3 parts of a 5e campaign. You can't play in subsequent events unless you register for RPG23224347. If you play in the 1st session of this series of 3 games you will have a seat at the other 2 sessions. The intention is to have players play in all 3 sessions.
The Myrewood has grown dark, full of mist and malice. Fearful abominations skulk thirsting for blood. Woodcutters and travelers are vanishing. Will you brave the fog and the fear to solve the mystery?
Description:
The best Gooey Cube Experience at Gen Con! You will play through the full adventure of Menace in The Mist AND receive the published copy to take home (a $45 value). This is a 6-person table of 3rd level pregenerated characters, and you will enjoy this exciting trilogy with the same players and hand-picked, top-tier, GM for the entire event. 12 total hours of gaming spread out over 3 four-hour play periods. Play times are Fri 2p-6p, Sat 2p-6p, and Sun 9a-1p. This is the 3rd of 3 parts of a 5e campaign. You can't play in subsequent events unless you register for RPG23224347. If you play in the 1st session of this series of 3 games you will have a seat at the other 2 sessions. The intention is to have players play in all 3 sessions.
The Myrewood has grown dark, full of mist and malice. Fearful abominations skulk thirsting for blood. Woodcutters and travelers are vanishing. Will you brave the fog and the fear to solve the mystery?
Description:
The best Gooey Cube Experience at Gen Con! You will play through the full adventure of Menace in The Mist AND receive the published copy to take home (a $45 value). This is a 6-person table of 3rd level pregenerated characters, and you will enjoy this exciting trilogy with the same players and hand-picked, top-tier, GM for the entire event. 12 total hours of gaming spread out over 3 four-hour play periods. Play times are Fri 7p-11p, Sat 2p-6p, and Sun 9a-1p. This is the 1st of 3 parts of a 5e campaign. You can't play in subsequent events unless you register for this one. If you play in the 1st session of this series of 3 games you will have a seat at the other 2 sessions. The intention is to have players play in all 3 sessions.
The Myrewood has grown dark, full of mist and malice. Fearful abominations skulk thirsting for blood. Woodcutters and travelers are vanishing. Will you brave the fog and the fear to solve the mystery?
Description:
The best Gooey Cube Experience at Gen Con! You will play through the full adventure of Menace in The Mist AND receive the published copy to take home (a $45 value). This is a 6-person table of 3rd level pregenerated characters, and you will enjoy this exciting trilogy with the same players and hand-picked, top-tier, GM for the entire event. 12 total hours of gaming spread out over 3 four-hour play periods. Play times are Fri 7p-11p, Sat 2p-6p, and Sun 9a-1p. This is the 2nd of 3 parts of a 5e campaign. You can't play in subsequent events unless you register for RPG23224350. If you play in the 1st session of this series of 3 games you will have a seat at the other 2 sessions. The intention is to have players play in all 3 sessions.
The Myrewood has grown dark, full of mist and malice. Fearful abominations skulk thirsting for blood. Woodcutters and travelers are vanishing. Will you brave the fog and the fear to solve the mystery?
Description:
The best Gooey Cube Experience at Gen Con! You will play through the full adventure of Menace in The Mist AND receive the published copy to take home (a $45 value). This is a 6-person table of 3rd level pregenerated characters, and you will enjoy this exciting trilogy with the same players and hand-picked, top-tier, GM for the entire event. 12 total hours of gaming spread out over 3 four-hour play periods.Play times are Fri 7p-11p, Sat 2p-6p, and Sun 9a-1p. This is the 3rd of 3 parts of a 5e campaign. You can't play in subsequent events unless you register for RPG23224350. If you play in the 1st session of this series of 3 games you will have a seat at the other 2 sessions. The intention is to have players play in all 3 sessions.
In this workshop, we will talk about how board gaming can be used for mental health and wellness in our gaming community.
Description:
Board games provide many things that we are used to: Entertainment, strategy, and a time to enjoy friends, family and even yourself . However, what if I were to tell you that playing board games can provide a positive impact on your mental health! In this enhanced interactive workshop, we will talk about how board gaming can be used as a tool for self care and wellness in our gaming community. We will play, analyze and discuss how we can self care can happen with the roll of a die.
This panel will explore the benefits and possibilities of using TTRPG to help and improve the mental health barriers that persons may be experiencing via various social and emotional issues.
Description:
This panel will discuss the ways to use TTRPG for the purposes of exploring and helping individuals improve and cope with many Mental Health issues. By creating scenarios, plot lines, and stories that will help players learn to cope and possibly even evolve to new places and discover new ways to handle them. The Panel Lead has been playing TTRPG for over 30 years and using various styles and designs to help many of their players cope and progress through a myriad of Social and Emotional issues.
Mental Health in TTRPGs (And how safety tools help, not hinder)
Summary:
We will explore and talk about the mental health status in TTRPGs, and how it provides an outlet to those needing it.
Description:
This panel will include 5 panelists, and the support of Geek Therapeutics and will focus on the ways in which TTRPGs can positively impact mental health, as well as how the community can use safety tools to ensure that all players have a safe and enjoyable experience. In addition, we will explore how safety tools, such as lines and veils, are not meant to hinder the creative process, but instead provide a safe space for players to explore sensitive topics and to provide support if needed. The panel will provide a platform for open and honest discussions about mental health, and will help to raise awareness of the importance of mental wellness in the TTRPG community.
In this panel, we will talk about how board gaming can be used for mental health and wellness in our gaming community.
Description:
Board games provide many things that we are used to: Entertainment, strategy, and a time to enjoy friends, family and even yourself . However, what if I were to tell you that playing board games can provide a positive impact on your mental health! In this enhanced interactive workshop, we will talk about how board gaming can be used as a tool for self care and wellness in our gaming community. We will play, analyze and discuss how self care can happen with the roll of a die.