Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Join us for the winner of our 20th anniversary celebration for best high level module. Annabelle Marshall sends her regards and an invitation to the final showdown
Description:
This event is for levels 13+. As a living campaign, you must have played an LSJ character in other Legends of the Shining Jewel adventures to achieve this level. We are a living campaign. Per Wikipedia, Living campaigns, or shared campaigns, are a gaming format within the table-top role-playing game community that provide the opportunity for play by an extended community within a shared universe https://en.wikipedia.org/wiki/Living_campaigns
Letterkenny consists of hicks, skids, hockey players, Christians... & DIERKS. All 5,000 of youse are counting down the days to a Dierks dust-up if Katy Cat ever says the word. Role-playing stressed.
Description:
You were disappointed when you didn't get to see the donnybrook, and that's what I appreciates about youse. Dierks has Katy Cat wrapped around his little finger for now, but you know it's a matter of time before he steps out of line and the mitts are off. Until then, there's stones to pick and Puppers to drink. Familiarity with the show is helpful but not required.
Letterkenny consists of hicks, skids, hockey players, Christians... & DIERKS. All 5,000 of youse are counting down the days to a Dierks dust-up if Katy Cat ever says the word. Role-playing stressed.
Description:
You were disappointed when you didn't get to see the donnybrook, and that's what I appreciates about youse. Dierks has Katy Cat wrapped around his little finger for now, but you know it's a matter of time before he steps out of line and the mitts are off. Until then, there's stones to pick and Puppers to drink. Familiarity with the show is helpful but not required.