Orchestrate crimes, strive to put the information you gather to the best use, and wrestle with dangerously corrupting dilemmas. It will take everything you’ve got to avoid going In Too Deep.
Description:
A unique, narrative that thrusts you into the future in a tense, strategic game. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented city states like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In this world, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Orchestrate crimes, strive to put the information you gather to the best use, and wrestle with dangerously corrupting dilemmas. It will take everything you’ve got to avoid going In Too Deep.
Description:
A unique, narrative that thrusts you into the future in a tense, strategic game. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented city states like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In this world, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Orchestrate crimes, strive to put the information you gather to the best use, and wrestle with dangerously corrupting dilemmas. It will take everything you’ve got to avoid going In Too Deep.
Description:
A unique, narrative that thrusts you into the future in a tense, strategic game. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented city states like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In this world, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Orchestrate crimes, strive to put the information you gather to the best use, and wrestle with dangerously corrupting dilemmas. It will take everything you’ve got to avoid going In Too Deep.
Description:
A unique, narrative that thrusts you into the future in a tense, strategic game. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented city states like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In this world, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Orchestrate crimes, strive to put the information you gather to the best use, and wrestle with dangerously corrupting dilemmas. It will take everything you’ve got to avoid going In Too Deep.
Description:
A unique, narrative that thrusts you into the future in a tense, strategic game. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented city states like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In this world, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Characters Provided. The orders come from the Grand Vizier: stop the grave robbers in the resting place of a Pharon!
Description:
The orders come down from the Grand Vizier himself: grave robbers have breached the resting place of a Pharon for plunder! As loyal subjects of Creana, you must stop them. Ah, but it appears the records of the defenses in the tomb are lost. Tread lightly.
Leon's box of photos fascinates his grandchildren. "Let's recreate Grandfather's memories!" Will Leon be able to recall the correct memory based on what he feels in the palm of his hand?
Description:
One player (Child) must “mime” memories depicted on the cards by using objects in the hand of another player (Grandfather), whose eyes are shut. The other players see only the mime, and must add additional Memory cards that seem to correspond to the mime. Grandfather opens his eyes and must find the right memories among all of the cards on the table.
Leon's box of photos fascinates his grandchildren. "Let's recreate Grandfather's memories!" Will Leon be able to recall the correct memory based on what he feels in the palm of his hand?
Description:
One player (Child) must “mime” memories depicted on the cards by using objects in the hand of another player (Grandfather), whose eyes are shut. The other players see only the mime, and must add additional Memory cards that seem to correspond to the mime. Grandfather opens his eyes and must find the right memories among all of the cards on the table.
A 1 to 6 player roll & draw constellation game. The goal is to create constellations, attract alien visitors, & discover wormholes.
Description:
In the game, players will create two constellations (three in a solo game). In the turn, the active player will choose a blue die & roll it with the rest of the non-blue dice. Then, the active player chooses three dice to draw & creates a constellation. Other players will choose a type from the rest of the three other dice to draw & create their own constellation. When a player completes their constellations, the game will end when the last player finishes their final turn. Players score points based on the constellations created, the number of alien visits, & wormholes discovered. The player with the most points wins the game.
A 1 to 6 player roll & draw constellation game. The goal is to create constellations, attract alien visitors, & discover wormholes.
Description:
In the game, players will create two constellations (three in a solo game). In the turn, the active player will choose a blue die & roll it with the rest of the non-blue dice. Then, the active player chooses three dice to draw & creates a constellation. Other players will choose a type from the rest of the three other dice to draw & create their own constellation. When a player completes their constellations, the game will end when the last player finishes their final turn. Players score points based on the constellations created, the number of alien visits, & wormholes discovered. The player with the most points wins the game.