In the Great White North, use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters, but always be wary of the dreaded Sasquatch!
Description:
Flapjacks and Sasquatches is an easy, "take that" style card game in which you want to chop down the tree card in front of you. The card has both a "chop" value and a point value; using Axe cards, you roll dice to try to meet or exceed the "chop" value. When you do, you collect the tree (and the points). Flapjack cards can add to your roll, while blister cards can take away.
In the Great White North, use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters, but always be wary of the dreaded Sasquatch!
Description:
Flapjacks and Sasquatches is an easy, "take that" style card game in which you want to chop down the tree card in front of you. The card has both a "chop" value and a point value; using Axe cards, you roll dice to try to meet or exceed the "chop" value. When you do, you collect the tree (and the points). Flapjack cards can add to your roll, while blister cards can take away.
In the Great White North, use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters, but always be wary of the dreaded Sasquatch!
Description:
Flapjacks and Sasquatches is an easy, "take that" style card game in which you want to chop down the tree card in front of you. The card has both a "chop" value and a point value; using Axe cards, you roll dice to try to meet or exceed the "chop" value. When you do, you collect the tree (and the points). Flapjack cards can add to your roll, while blister cards can take away.
In the Great White North, use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters, but always be wary of the dreaded Sasquatch!
Description:
Flapjacks and Sasquatches is an easy, "take that" style card game in which you want to chop down the tree card in front of you. The card has both a "chop" value and a point value; using Axe cards, you roll dice to try to meet or exceed the "chop" value. When you do, you collect the tree (and the points). Flapjack cards can add to your roll, while blister cards can take away.
In the Great White North, use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters, but always be wary of the dreaded Sasquatch!
Description:
Flapjacks and Sasquatches is an easy, "take that" style card game in which you want to chop down the tree card in front of you. The card has both a "chop" value and a point value; using Axe cards, you roll dice to try to meet or exceed the "chop" value. When you do, you collect the tree (and the points). Flapjack cards can add to your roll, while blister cards can take away.
In the Great White North, use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters, but always be wary of the dreaded Sasquatch!
Description:
Flapjacks and Sasquatches is an easy, "take that" style card game in which you want to chop down the tree card in front of you. The card has both a "chop" value and a point value; using Axe cards, you roll dice to try to meet or exceed the "chop" value. When you do, you collect the tree (and the points). Flapjack cards can add to your roll, while blister cards can take away.
Flintlock Fantasy: Benjamin Franklin, Banshee Slayer
Summary:
The PCs are invited to a spooktacular performance that they won’t soon forget! Glass armonicas, frightful specters, and an iconic Founder collide!
Description:
When a band of Continental operatives are looking for some rest and relaxation, they find themselves attending a glass armonica performance by Marianne Davis. But not all is as it seems, as they find themselves confronting a spectral foe. Coming to their aid? None other than Poor Richard himself, Benjamin Franklin! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
Flintlock Fantasy: Benjamin Franklin, Banshee Slayer
Summary:
The PCs are invited to a spooktacular performance that they won’t soon forget! Glass armonicas, frightful specters, and an iconic Founder collide in this Supernatural Revolutionary 5E adventure!
Description:
When a band of Continental operatives are looking for some rest and relaxation, they find themselves attending a glass armonica performance by Marianne Davis. But not all is as it seems, as they find themselves confronting a spectral foe. Coming to their aid? None other than Poor Richard himself, Benjamin Franklin! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
It is 1776, and there's more than just Redcoats afoot! With supplies dwindling, a band of Continental agents brave haunted Westchester to investigate. The answers lie in a town called...Sleepy Hollow.
Description:
The Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there some truth to local legends of a supernatural presence roaming the woods of a quiet little hamlet of no particular renown? Only an elite company of Continental soldiers can find out! In Nations & Cannons, players will take on the roles of historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting! (This adventure uses pre-generated 4th level characters)