Tower of High Sorcery is discovered. Race the Draconian army to discover the secrets.
Description:
Long before the Cataclysm there were many Towers of High Sorcery. All were on Ansalon, except one…only known in legends and rumored to contain a powerful artifact from the Age of Dreams. Thought to have the combined power from Palidine and Taknisis, this was a symbol of the great war and was placed in the care of this tower's wizards. Recently the tower was discovered by Dwarves after a major earth quake on the continent of Taladas. The Conclave has sent your group to explore and find the artifact before the Queen’s Draconian armies find it first. The race is on.
Tower of High Sorcery is discovered. Race the Draconian army to discover the secrets.
Description:
Long before the Cataclysm there were many Towers of High Sorcery. All were on Ansalon, except one…only known in legends and rumored to contain a powerful artifact from the Age of Dreams. Thought to have the combined power from Palidine and Taknisis, this was a symbol of the great war and was placed in the care of this tower's wizards. Recently the tower was discovered by Dwarves after a major earth quake on the continent of Taladas. The Conclave has sent your group to explore and find the artifact before the Queen’s Draconian armies find it first. The race is on.
As a knight of the Imperial Dragon Cavalry, you're dispatched to fix one of the Archmage's wards, which has shattered, unleashing a whirling psychic storm.
Description:
You're the greatest knights of the Imperial Dragon Calvary. When doom threatens the Empire, you're dispatched to fly swifter than the wind to save the day. Now, one of the Archmage's wards has shattered, unleashing a whirling psychic storm. As you fly into the heart of that maelstrom, can you overcome both the alien foes that await you - and your own long-simmering feuds and fears? Level 8 characters provided, or bring your own.
As a knight of the Imperial Dragon Cavalry, you're dispatched to fix one of the Archmage's wards, which has shattered, unleashing a whirling psychic storm.
Description:
You're the greatest knights of the Imperial Dragon Calvary. When doom threatens the Empire, you're dispatched to fly swifter than the wind to save the day. Now, one of the Archmage's wards has shattered, unleashing a whirling psychic storm. As you fly into the heart of that maelstrom, can you overcome both the alien foes that await you - and your own long-simmering feuds and fears? Level 8 characters provided, or bring your own.
Grab yo’ sketchbook, grab yo’ pencils - let’s draw portraiture! Learn light, shading, and basic anatomy. Take home a finished portrait illustration, & plenty of newfound art skills :D
Grab yo’ sketchbook, grab yo’ pencils - let’s draw portraiture! Learn light, shading, and basic anatomy. Take home a finished portrait illustration, & plenty of newfound art skills :D
A dream calls to you and other knights who you meet on your travels. But can you find the location it describes?
Description:
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your lord to follow this quest. Suitable for first time players! 3-6 players per table. Pre-gens provided. About 90 to 120 minutes long.
A dream calls to you and other knights who you meet on your travels. But can you find the location it describes?
Description:
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your lord to follow this quest. Suitable for first time players! 3-6 players per table. Pre-gens provided. About 90 to 120 minutes long.
If you could escape to your dream world, would you? Even if it could become a waking nightmare? Enter the Dreamwalkers, agents chosen by a mysterious force to protect the dream world and its dreamers.
Description:
While in the collective subconscious you escape to the fantastical life you always desired, but your consciousness is controlled by the Dream. Because of this the dream world is extremely unstable and that leaves those inside it vulnerable to dangers that can do them harm and warp their sense of reality. Dreamers can be manipulated by this darkness to harm people in the waking world and commit atrocities they otherwise would never do. You’ve been brought together by forces you can’t fully comprehend to make the dream world a better place as a Dreamwalker. Prevent the collective subconscious from doing damage to the world of the conscious.
If you could escape to your dream world, would you? Even if it could become a waking nightmare? Enter the Dreamwalkers, agents chosen by a mysterious force to protect the dream world and its dreamers.
Description:
While in the collective subconscious you escape to the fantastical life you always desired, but your consciousness is controlled by the Dream. Because of this the dream world is extremely unstable and that leaves those inside it vulnerable to dangers that can do them harm and warp their sense of reality. Dreamers can be manipulated by this darkness to harm people in the waking world and commit atrocities they otherwise would never do. You’ve been brought together by forces you can’t fully comprehend to make the dream world a better place as a Dreamwalker. Prevent the collective subconscious from doing damage to the world of the conscious.