A Delta Green agent has been arrested by San Francisco PD for the murder of a local food scientist. He claims to have no memory of the incident, but he was found holding the murder weapon.
A Delta Green agent has been arrested by San Francisco PD for the murder of a local food scientist. He claims to have no memory of the incident, but he was found holding the murder weapon.
The team can't cut a break. A weekend off in Vegas goes sideways when everyone wakes up and finds a dead body in their hotel room. Nobody remembers his name, or more importantly how it got there.
The characters must drop into Normandy and make contact with the French Resistance to investigate Ahnenerbe activities near the village of Chargny.
Description:
In WWII: Operation WhiteBox, the player characters (PCs) play the role of WWII special forces operatives. They may be formally trained and part of an officially designated special forces unit such as the SAS or U.S. Army Airborne, or they may simply be guerilla fighters llied Counterscience Executive Division, a joint SOE/OSS task force created to investigate and disrupt Nazi superscience and occult activities. Its operatives are known as "Aces"; its unnatural foes are known as "Wild Cards". ACE operatives conduct covert missions in every theater of WWII, trying to stay one step ahead of their German counterparts, the Heereswaffenamt Wissenschaft, the Heereswaffenamt Okkulte, and the Ahnenerbe.
The characters must drop into Normandy and make contact with the French Resistance to investigate Ahnenerbe activities near the village of Chargny.
Description:
In WWII: Operation WhiteBox, the player characters (PCs) play the role of WWII special forces operatives. They may be formally trained and part of an officially designated special forces unit such as the SAS or U.S. Army Airborne, or they may simply be guerilla fighters llied Counterscience Executive Division, a joint SOE/OSS task force created to investigate and disrupt Nazi superscience and occult activities. Its operatives are known as "Aces"; its unnatural foes are known as "Wild Cards". ACE operatives conduct covert missions in every theater of WWII, trying to stay one step ahead of their German counterparts, the Heereswaffenamt Wissenschaft, the Heereswaffenamt Okkulte, and the Ahnenerbe.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why -- and to cover up what cannot be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why -- and to cover up what cannot be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why - and to cover up what can't be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.