Desenvolvi um Jogo, o que eu faço Agora? - Estratégias de como Publicar seu Jogo (Portuguese)
Summary:
This session will be in Portuguese. Discussão sobre estratégias que podem ser utilizadas para que um jogo seja publicado.
Description:
Discussões tais como: parceria editorial, concursos internacionais, financiamento coletivo, etc. Dicas de boas práticas e procedimentos por autores que utilizam ativamente essas estratégias. Participantes: Daniel de Sant'anna (D+1 Jogos); Rodrigo Rego (Mansão das Peças); Sanderson Virgolino (Casa do Goblin)
Desenvolvimento de Jogos de Forma Independente e Sustentável para Comunidades Locais (Portuguese)
Summary:
This session will be in Portuguese. Mesa redonda entre desenvolvedores independentes.
Description:
Mesa redonda entre desenvolvedores independentes que criaram e mantêm um público local e conseguem comercializar e distribuir seus jogos de maneira sustentável e direcionada. Participantes: Marcos Macri (MS Jogos), Felipe Galery e Gabriel Santana (Galbs Games).
Desenvolvimento do perfil do jogador de board games no Brasil (Portuguese)
Summary:
This session will be in Portuguese. Sandro Campagnoli, Diego Alfaro e Willian Boit e Gustavo Lopes discutirão sobre a evolução dos board games no Brasil e possíveis cenários do mercado
Experience as agents of the noble House Atreides, taking control of the planet Arrakis, also known as Dune.
Description:
You have been chosen to lead the vanguard of Atreides forces to the planet Arrakis, known as Dune. Spies, agents and traps set by your deadly Harkonnen enemies will no doubt lay in wait for you.
Experience as agents of the noble House Atreides, taking control of the planet Arrakis, also known as Dune.
Description:
You have been chosen to lead the vanguard of Atreides forces to the planet Arrakis, known as Dune. Spies, agents and traps set by your deadly Harkonnen enemies will no doubt lay in wait for you.
Join Matt & Tam as we create a map! We cover our do’s and don’ts of drawing maps, then draw a dungeon map live! We will put the free map on DriveThruRPG after the event!
Description:
Our advice is as relevant to a hastily drawn dungeon mid game as to an in-depth digital creation as we share the structure and layouts that will transform your game. Matt will also be live drawing maps for you! You will be able to follow every stage, from the pen and paper lay out right through the Photoshop process to the end encounter map! As this will be live Matt can answer any questions, share his experiences and even add in some requested details as he goes.