Caught in the depths of the cartel you can't escape, every day brings a new threat to you and your loved ones. One bad move will get you killed, or worse. You think you can get out? Good luck, amigo.
Caught in the depths of the cartel you can't escape, every day brings a new threat to you and your loved ones. One bad move will get you killed, or worse. You think you can get out? Good luck, amigo.
Caught in the depths of the cartel you can't escape, every day brings a new threat to you and your loved ones. One bad move will get you killed, or worse. You think you can get out? Good luck, amigo.
A group of students at your local high school and their vice principal are at a Saturday detention when the zombie apocalypse arrives.
Description:
March 24, 1984. A group of juvenile delinquents and their vice principal arrive for Saturday detention at Shermer High School. You play "villans" from a variety of 1980s movies: Johnny Lawrence, John Bender, Biff Tannen, Jeanie Beuller, and others. These bad boys and bad girls and their vice principal must interrupt their Saturday detention to now face the newly arrived zombie apocalypse. Will these people, who do not play well with others, work together to defeat their common enemy? If so, who will lead? Or will it be every man for himself? Some of these characters have little or no morals. Maybe robbing others is your key to survival. Maybe you have want to take the zombies on to see how tough they are. Is this crisis what causes you to turn over a new leaf? How will this group deal with the end of civilization? Only you can answer.