Fortune seekers, scaly beasts, merfolk and more battle for treasure and territory beneath the waves. Come learn to play this unique 28mm fantasy skirmish game set deep under an unforgiving sea!
Fortune seekers, scaly beasts, merfolk and more battle for treasure and territory beneath the waves. Come learn to play this unique 28mm fantasy skirmish game set deep under an unforgiving sea!
Join the Dwarves of Deephaven! DISCOVER unique resources, FORGE legendary weapons, BUILD a grand fortress, DEVELOP thriving trade and culture, EXPAND your influence, and if you must, lead us to WAR!
Description:
All Dwarves are welcome at Deephaven! From the proud Mountain clans and industrious Hill clans, to the mysterious clans of the Deep. Yes, even Gully Dwarves are allowed! MINERS delve deep to find arcane metals! SHAPERS forge legendary weapons, armor, and new inventions. ARCHITECTS build awe-inspiring structures and massive fortifications. MERCHANTS handle foreign trade, FARMERS feed us, and BREWERS keep us, uh, well-hydrated! The CARTOGRAPHERS maintain the Grand Map and the INKBEARDS chronicle discoveries, announce oaths, grudges, and important events. The GUARDIANS keep the peace, and the LEGION leads us to war! We rely upon the wise COUNCIL to enact decrees and manage a fair economy. Come to Deephaven! Build a new home for all Dwarves!
The Megagame Coalition is proud to partner with Minnesota Megagames to put on Deephaven as part of the 2019 Gen Con Megagame Showcase!
A brisk winter's night, your party is weary from adventures and stops in a village for a respite. Revelry can be heard from the town center. Hone your blades; it is the eve of the Wild Hunt.
Description:
This is a Level 1 adventure. Feel free to bring characters sheets from other games you've played at the con. You may bid in one Level 1 character, or 4 Level 0 characters. If you haven't played any of this system at the convention yet (or none of them have survived) character sheets will be provided. It's beginner friendly, so don't worry if you've never thrown dice in your life. I wrote this adventure to be a one-shot played between sessions, so it's perfect for a convention. It's a really fun one that I'm proud of.
A brisk winter's night, your party is weary from adventures and stops in a village for a respite. Revelry can be heard from the town center. Hone your blades; it is the eve of the Wild Hunt.
Description:
This is a Level 1 adventure. Feel free to bring characters sheets from other games you've played at the con. You may bid in one Level 1 character, or 4 Level 0 characters. If you haven't played any of this system at the convention yet (or none of them have survived) character sheets will be provided. It's beginner friendly, so don't worry if you've never thrown dice in your life. I wrote this adventure to be a one-shot played between sessions, so it's perfect for a convention. It's a really fun one that I'm proud of.
A highly asymmetric sci fi wargame of 4 players in 2 teams: Alien navy and Alien ground force, against the Human navy admiral and the ground forces commander. 2 boards and a stack of cool minis!
A highly asymmetric sci fi wargame of 4 players in 2 teams: Alien navy and Alien ground force, against the Human navy admiral and the ground forces commander. 2 boards and a stack of cool minis!
A cooperative deck-building game based on the video game franchise, players must face off against waves and waves of aliens as they try to #ProtectTheCores.
Description:
Where you place your towers and which ones you choose to activate each round can mean the difference between victory and defeat.
Acooperative deck-building game based on the Defense Grid video game franchise, players must face off against waves and waves of aliens as they try to #ProtectTheCores.
Description:
Where you place your towers and which ones you choose to activate each round can mean the difference between victory and defeat.
A cooperative deck-building game based on the Defense Grid video game franchise, players must face off against waves and waves of aliens as they try to #ProtectTheCores.
Description:
Where you place your towers and which ones you choose to activate each round can mean the difference between victory and defeat.