100 Years ago the tyrant Crarus fell, and shortly after, the kingdom of Ikruccotis fell into turmoil. Rumors speak of great treasures lying in the once great city, and of hauntings.
A crash course for game designers & publishers on game manufacturing. Tips on component choices & the production process. Ideas for running your Kickstarter campaign will be up for discussion.
Crazy things & amazing memories happen at cons! Come listen in to Wes, The Portrait Dude, as he regales you of some of the craziness that happens while shooting cosplayers!
Description:
That one time time, at that one con...yeah, funny things and amazing memories happen at cons all the time! But how often do you get the inside scoop on the behind the scenes happenings of a cosplay photoshoot? Come listen in to Wes, The Portrait Dude, as he regales you of some of the craziness that happens while shooting cosplayers! Some content shared may not be suitable for sensitive ears.
Create Your Own Custom Comic Book Hero Action Figure
Summary:
We supply a 4" blank superhero action figure (from EMCE Toys) and the art supplies needed to make it SUPER. You supply the creativity to make your figure amazing.
In this session, we will talk about how to construct puzzle hunts, including calibration and theming of puzzles and crafting a successful meta-puzzle to tie everything.
Description:
Puzzle hunts are a combination of scavenger hunt and puzzle solving. They can be used to encourage teamwork and learning across diverse groups of students, employees, and others. In this session, we will talk about how to construct puzzle hunts, including how to calibrate your puzzles to your audience, create puzzles within the disciplines or topics you want to convey, map your puzzles to your themes, and craft a successful meta-puzzle to thematically tie everything together. Based on feedback from last year, we will be working on puzzles during the session.
NPCs need to more than a gopher, damage soaker, or mindless automaton. In this workshop, you will learn to give them depth, personality, & conflict.
Description:
The adventuring NPC shouldn't be simply there to be a heal bot or meat shield, devoid of personality. Absent of emotions, desires, and their own goals. If you do it well, your players should be affected emotionally when an NPC dies or leaves the group.
In this workshop you will learn how to build your NPCs from the ground up, creating a real person. Humanize them, so your players and PCs relate to them, more naturally and treat them like actual people.
This Workshop is "system agnostic", so don't worry about knowing any particular rule-set, although general knowledge of game systems will enhance your experience.
NPCs need to more than a gopher, damage soaker, or mindless automaton. In this workshop, you will learn to give them depth, personality, & conflict.
Description:
The adventuring NPC shouldn't be simply there to be a heal bot or meat shield, devoid of personality. Absent of emotions, desires, and their own goals. If you do it well, your players should be affected emotionally when an NPC dies or leaves the group.
In this workshop you will learn how to build your NPCs from the ground up, creating a real person. Humanize them, so your players and PCs relate to them, more naturally and treat them like actual people.
This Workshop is "system agnostic", so don't worry about knowing any particular rule-set, although general knowledge of game systems will enhance your experience.