A puzzly, tile-laying game of quilts & cats. Each player creates a quilt according to their quilt goals, forms pattern groups to attract cats, and groups colors for aesthetic point bonuses.
A puzzly, tile-laying game of quilts & cats. Each player creates a quilt according to their quilt goals, forms pattern groups to attract cats, and groups colors for aesthetic point bonuses.
A puzzly, tile-laying game of quilts & cats. Each player creates a quilt according to their quilt goals, forms pattern groups to attract cats, and groups colors for aesthetic point bonuses.
A puzzly, tile-laying game of quilts & cats. Each player creates a quilt according to their quilt goals, forms pattern groups to attract cats, and groups colors for aesthetic point bonuses.
A puzzly, tile-laying game of quilts & cats. Each player creates a quilt according to their quilt goals, forms pattern groups to attract cats, and groups colors for aesthetic point bonuses.
A puzzly, tile-laying game of quilts & cats. Each player creates a quilt according to their quilt goals, forms pattern groups to attract cats, and groups colors for aesthetic point bonuses.
Whoever scores the most points this session wins a free copy of the game! A fast-paced action game of trust and betrayal in which players make mythical animal noises.
Description:
Each player takes a pack of 10 cards and draws 2. Any and all players may then place one of these cards face-down on the table and make one of the 5 animal sounds. If two players are both making the same "call" they may choose to meet and reveal their cards. If they were both being honest, the animals mate and each player scores 1 point. However if one player has an animal other than the one he was representing (he was "hunting"), then he may eat the other player's animal and score 2 points while the other player scores 0. When one player has used her last card the game is over. Whoever has scored the most points wins!
Fisherman and rice farmers work the water and land or Kralorela, all governed by the wise and wealthy Nong Clan, but discordant struggles belie the calm and threaten everyone.
Description:
The peaceful island of Wag Laan sits in the gentle waters of the balmy Suam Chow, the great inland sea of Kralorela, the Empire of Dragons. Fisherman and rice farmers work the water and land, all governed in peace by the wise and wealthy Nong Clan, but discordant struggles belie the calm and threaten everyone. Who is a hero? This scenario is for RuneQuest Glorantha and incorporates a preview of the new Draconic Mysticism rules. Guest DM author David Millians.