A thin blood gang gathers to pull off a heist to steal the components of a ritual from an elder's "stash." Think Oceans 11 meets Breaking Bad with a pinch of the Lost Boys and a dash of Trainspotting.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.