A wave of abductions & killings has struck Absalom, & when a Pathfinder falls prey to this criminal, the PCs set out to find the culprit & solve the so-called Rose Street Revenge.
Description:
Pathfinder 2nd edition playtest rules.
A repeatable Pathfinder Society quest pack designed for 1st-level.
Pregenerated characters provided.
Less than a year ago, Absalom fended off a siege of demonflesh constructs and the living dead. The siege lord freed any slave aiding in Absalom’s defense. Since then, the city’s slave trade mostly disappeared and many groups, including the Pathfinder Society, welcomed Absalom’s newest citizens. Recently, several ex-slaves turned up dead and a few more disappeared. The Society doesn’t often investigate serial killings, but one of its newest recruits is the latest victim. Now, a band of Pathfinders must follow the clues and end the threat.
“The Rose Street Revenge” is a series of three quests, averaging 60 minutes each and playable in any order, followed by a finale.
Written by Leo Glass, Thurston Hillman, Joe Pasini, and Linda Zayas-Palmer.
A wave of abductions & killings has struck Absalom, & when a Pathfinder falls prey to this criminal, the PCs set out to find the culprit & solve the so-called Rose Street Revenge.
Description:
Pathfinder 2nd edition playtest rules.
A repeatable Pathfinder Society quest pack designed for 1st-level.
Pregenerated characters provided.
Less than a year ago, Absalom fended off a siege of demonflesh constructs and the living dead. The siege lord freed any slave aiding in Absalom’s defense. Since then, the city’s slave trade mostly disappeared and many groups, including the Pathfinder Society, welcomed Absalom’s newest citizens. Recently, several ex-slaves turned up dead and a few more disappeared. The Society doesn’t often investigate serial killings, but one of its newest recruits is the latest victim. Now, a band of Pathfinders must follow the clues and end the threat.
“The Rose Street Revenge” is a series of three quests, averaging 60 minutes each and playable in any order, followed by a finale.
Written by Leo Glass, Thurston Hillman, Joe Pasini, and Linda Zayas-Palmer.
When the quiet town of Bryn Buga falls victim to a series of midnight raids, adventurers go to the ruins of Caer Carrog to see whether rumors of the return of the Sorcerer Glyn ap Nos are true.
Description:
This is the first in a series of "campaign-style" adventures for the Dark Ages Campaign Setting, a fantasy world inspired by the historical world of 8th-century Britain. There will be new character classes, new spells, and some (minor) modifications to the 1st edition rules.
As the name implies, Dark Ages is a world populated by mead halls, barbarian chieftains, elf-haunted forests, goblin-infested mines, lonely bogs, stony barrows, and more. The ruins of a more civilized imperial age can be found next to unthinkably ancient stone circles and forgotten cairns.
Players begin with new, pregenerated 1st-level characters. If your character survives the adventure, and you also sign up for The Plague Monks of Gwent Ys Coed, you will be given the option of importing your character into that adventure, along with all the treasure you have amassed.
New York Times Bestselling author Michael A. Stackpole teaches you tips and tricks that you'd pick up in the first five years of your writing career, all presented here in an hour.
The Runaways are looking forward to some downtime, but when they see their parents in town all bets are off. What dastardly scheme are they up to & can the Runaways stop them to save the city?
A classic "haunted house"-style horror game with randomized roles & restless ghosts. Team up to unravel the mystery of Alexander Vogel's death before he sends you to your grave.
Description:
The mansion of paper mogul Alexander Vogel has sat on the outskirts of Oshkosh,
WI for as long as anyone can remember. Restored and declared a historical landmark in the 80’s,
the building has almost escaped its reputation of being haunted. Until you and several others
arrive to spend the night in the house. One among you has brought the house to life once more,
and the only way to escape is to unravel the sad, sad tale of Alexander Vogel. Or obey the house
and murder your friends...
Set in the Sarmatian Commonwealth after the events of Gen Con 2017! This game is fully self-contained, with no need to have played in previous events.
Description:
In the face of a united Eisen, Ussura’s rogue General Winter has turned his eye on the Sarmatian Commonwealth. With the threat of war looming, the nation is dealt a mighty blow with the death of their ailing king, Stanisław I. After a week of mourning and festivities, the Sejm votes on their new ruler. Will it be Aleksy, the man lovingly referred to as Stanisław II, or his ruthless mother, Queen Consort Małgorzata who holds sway over the Senat. You’ve been invited to the funeral, and now is the chance to exercise sway over the fate of the Sarmatian Commonwealth, and possibly stop a great war from breaking out. This session is the first in a series of two LARPs set in the world of 7th Sea. There is no need to play in the following session to gain the full enjoyment out of this session, but the story doesn’t end here. Check out the continuing action at 7th Sea: The King is Dead.
Join our panel of scientists & engineers in a discussion focused on the real science behind your favorite science fiction & fantasy shows, movies, stories, & games!
Join our panel of scientists & engineers in a discussion focused on the real science behind your favorite science fiction & fantasy shows, movies, stories, & games!