You've hunted vampires & foiled their schemes, but it's never been enough. Now, you've got a turncoat minion, willing to tell you everything. All you've got to do is keep him alive until he talks.
Description:
You’ve glimpsed them in the shadows, behind the scenes. Vampires, their pale hands meddling in the affairs of nations, their pale faces stained red with blood. You’ve hunted them, foiled their schemes where you could, but it’s never enough to make a difference. Now, you’ve got a chance. A turncoat, a minion of the vampires, is willing to tell you what you need to know. All you’ve got to do is keep him alive until he talks.
Join the revolution! Play as of a family of characters, connected by unique bonds, forced to band together in the face of the oppressive Red Empire. How far will you be pushed before you push back?
Description:
In Gears of Defiance, each character at the table is part of a family, determined to be second-class citizens by the oppressive Red Empire. With no privileges and rights to speak of, each character will have to rely on their family members and put their relationship bonds to the test as they figure out what part they will play in the growing resistance movement. Will you attempt to bring change through peaceful means, or will you take to the streets in marches and acts of terrorism? Keep track of your character’s moral alignment through the Alignment Matrix as you go toe-to-toe with the Red Empire.
Join the revolution! Play as of a family of characters, connected by unique bonds, forced to band together in the face of the oppressive Red Empire. How far will you be pushed before you push back?
Description:
In Gears of Defiance, each character at the table is part of a family, determined to be second-class citizens by the oppressive Red Empire. With no privileges and rights to speak of, each character will have to rely on their family members and put their relationship bonds to the test as they figure out what part they will play in the growing resistance movement. Will you attempt to bring change through peaceful means, or will you take to the streets in marches and acts of terrorism? Keep track of your character’s moral alignment through the Alignment Matrix as you go toe-to-toe with the Red Empire.
Join the revolution! Play as of a family of characters, connected by unique bonds, forced to band together in the face of the oppressive Red Empire. How far will you be pushed before you push back?
Description:
In Gears of Defiance, each character at the table is part of a family, determined to be second-class citizens by the oppressive Red Empire. With no privileges and rights to speak of, each character will have to rely on their family members and put their relationship bonds to the test as they figure out what part they will play in the growing resistance movement. Will you attempt to bring change through peaceful means, or will you take to the streets in marches and acts of terrorism? Keep track of your character’s moral alignment through the Alignment Matrix as you go toe-to-toe with the Red Empire.
Simulates the politics of Rome. Players vie for control of the senate, military, & economic concessions. The player with the most influence wins, but only if Rome herself survives.
Description:
The Republic of Rome is an abstraction of over 250 years of history. It simulates the politics of the Roman Senate during the republic. The players take the part of various factions vying for the control of the senate. They control the various powerful families of the time, who compete for state offices, military command, economic concessions and new adherents. To win the player must get their faction to become the most powerful in Rome. While doing this, however, a balance must be maintained. A hostile world situation, and the vagaries of the public of Rome means that the players must also cooperate so that Rome herself doesn't go down under this pressure. If Rome does not last, neither does the senate, and all players lose!
Simulates the politics of Rome. Players vie for control of the senate, military, & economic concessions. The player with the most influence wins, but only if Rome herself survives.
Description:
The Republic of Rome is an abstraction of over 250 years of history. It simulates the politics of the Roman Senate during the republic. The players take the part of various factions vying for the control of the senate. They control the various powerful families of the time, who compete for state offices, military command, economic concessions and new adherents. To win the player must get their faction to become the most powerful in Rome. While doing this, however, a balance must be maintained. A hostile world situation, and the vagaries of the public of Rome means that the players must also cooperate so that Rome herself doesn't go down under this pressure. If Rome does not last, neither does the senate, and all players lose!
You are newly deployed crew members heading toward Narendra Station for assignment to their various vessels. Your trip to Narendra Station has turned out to be more eventful than you anticipated.
Description:
Pre-made character are accepted, but pre-generated characters will be available.
No experience or materials are required. The rule of Star Trek Adventures will be explained during the course of play.
If you have any questions please email me LennonVC@gmail.com.