A valuable agent of the Resistance is being held in a Church Police garrison. He'll be executed at midnight. The Resistance has come up with a plan - a desperate one - to get him out.
A valuable agent of the Resistance is being held in a Church Police garrison. He'll be executed at midnight. The Resistance has come up with a plan - a desperate one - to get him out.
An army of dark wizards & their revenants approaches. Some among you are cursed, transfigured, or traitors. Can you create a plan and use your magical specialty to defeat the army when it arrives?
Description:
The latest fun larp from the creators of Magischola! You’re students at magic school at the close of the US Civil War. Dark wizard Thanatos Akeldama is chasing your school as it flees toward the coast, following the path of mundane Union General Sherman on his march to the sea. Akeldama is on the wrong side of history, but the army of revenants he created from the bodies of dead mundane soldiers is a seemingly unstoppable force as long as the war continues. It’s up to you, a group gathered to determine what to do when the army arrives. Each of you has a magical specialty; and a spell, skill, or magical item to use or share. Some among you may be Akeldama informants, some are cursed, and still others may be glamorized revenants who appear to be human students. What will you do when the army arrives? No complicated system or stats. Roleplaying and improv stressed. We teach you to play!
An army of dark wizards & their revenants approaches. Some among you are cursed, transfigured, or traitors. Can you create a plan and use your magical specialty to defeat the army when it arrives?
Description:
The latest fun larp from the creators of Magischola! You’re students at magic school at the close of the US Civil War. Dark wizard Thanatos Akeldama is chasing your school as it flees toward the coast, following the path of mundane Union General Sherman on his march to the sea. Akeldama is on the wrong side of history, but the army of revenants he created from the bodies of dead mundane soldiers is a seemingly unstoppable force as long as the war continues. It’s up to you, a group gathered to determine what to do when the army arrives. Each of you has a magical specialty; and a spell, skill, or magical item to use or share. Some among you may be Akeldama informants, some are cursed, and still others may be glamorized revenants who appear to be human students. What will you do when the army arrives? No complicated system or stats. Roleplaying and improv stressed. We teach you to play!
The 1st thing you noticed was how bright the lights were. The 2nd was how the pain. You & some others escaped. Since then you & yours have searched & hunted for details.
Description:
The first thing you noticed was how bright the lights were. The second was how the pain. You and some others escaped. Since then you and yours have searched and hunted for details. Now you have a lead and a location, Café Salsa.
The goddess of molds & jellies wants revenge on those who murdered her children. Your party is accosted & must fight to uncover what's going on before the Slime Queen gets her revenge!
Description:
A cult of the goddess of molds and jellies has been tracing your every step, seeking revenge for a slight long forgotten by you in your early days of adventuring. But the Slime Queen remembers, and now her cultists dog you throughout the dark city, haphazardly unleashing destructive oozes and causing all manner of trouble for you. Can you discover the whereabouts of the cult's secret hideout, and confront them, ridding yourself (and the city, of course) of this nuisance before in threatens to overwhelm you? A 2nd-level funnel for DCCRPG set in the Dark City of Lordaan, a place of deep greed and vice, where sins of any type are plentiful. Ruled with an iron fist by the Grand Duke and his Ruling Council, it is an incredibly cosmopolitan city, where silver and slaves are the trade of the day.
4-round tournament. Bring a 500-600pt army (20 figure limit, no Marvel). Rounds 1 & 3 played using your opponent's army.
Description:
Open to all players, 16-player 4-round tournament. Bring a 500-600pt army (20 figure limit, no Marvel). Your army must contain at least 500 points, but no more than 600 points. Rounds 1 & 3 played using your opponent's army. Prizes awarded.
Are Heinlein's infamous rules of writing still valid?And how can writers adapt them to their own needs?
Erik Scott de Bie, Dana Cameron, and Scott Lynch discuss the question.
Rhiannon's Lark Concert (Music from a Geek/Goddess/Girl)
Summary:
Feel free to bring your lunch/dinner and relax while enjoying a performance of original folk-rock music for geeks by a geek. Family friendly songs about gaming, fantasy, morality, and t-rexes.