The characters hunt down a creature for a nobleman's trophy hall, only to discover that his collection has attracted supernatural attention & they must figure out a way to remedy the situation.
Description:
Adventurers across the land know the Archon of Loutra pays good coin for the heads of exotic monsters to display in his trophy hall. After hunting down an exotic beast, the characters arrive to sell the nobleman the creature's head, only to discover something malevolent has taken an interest in the Archon's collection. In this adventure for Cards & Quests, an innovative tabletop role-playing system that uses decks of playing cards instead of dice, the characters must use a combination of skills, spells, and steel to defeat an otherworldly foe and save the nobleman's collection
The characters hunt down a creature for a nobleman's trophy hall, only to discover that his collection has attracted supernatural attention & they must figure out a way to remedy the situation.
Description:
Adventurers across the land know the Archon of Loutra pays good coin for the heads of exotic monsters to display in his trophy hall. After hunting down an exotic beast, the characters arrive to sell the nobleman the creature's head, only to discover something malevolent has taken an interest in the Archon's collection. In this adventure for Cards & Quests, an innovative tabletop role-playing system that uses decks of playing cards instead of dice, the characters must use a combination of skills, spells, and steel to defeat an otherworldly foe and save the nobleman's collection