Qualified players will battle it out to be the Guild Ball champion of the USA.
Description:
Here players will compete to be the champion of the USA! The newly crowned champion will win a coveted invitation to the 2016 Guild Ball World Finals that will take place at SteamCon in the UK. The invited player will have travel and accommodation as well as entry to SteamCon paid for by Steamforged Games. This event will follow the 'Championship' rules from the MFA Organised Play Document which can be found under the resources page of steamforged.com. Players will be matched each round under 'Swiss system' rules until one is left undefeated. Players must bring fully painted & based models.
Top 4 players advance to the final round on Sunday 7th August.
Description:
This event will follow the 'Championship' rules from the MFA Organised Play Document which can be found under the resources page of steamforged.com. Players will be matched each round under 'Swiss system' rules until four are left undefeated. The four undefeated players will qualify to play in the USA Championship at Gen Con on Sunday 7th of August. Players must bring fully painted & based models.
Top 4 players from 2 tournament brackets advance to the final round on Sunday.
Description:
This event will follow the 'Championship' rules from the MFA Organised Play Document which can be found under the resources page of steamforged.com. Players will be matched each round under 'Swiss system' rules until four are left undefeated. The four undefeated players will qualify to play in the USA Championship at Gen Con on Sunday 7th of August. Players must bring fully painted & based models.
Top 4 players advance to the final round on Sunday.
Description:
This event will follow the 'Championship' rules from the MFA Organised Play Document which can be found under the resources page of steamforged.com. Players will be matched each round under 'Swiss system' rules until four are left undefeated. The four undefeated players will qualify to play in the USA Championship at Gen Con on Sunday 7th of August. Players must bring fully painted & based models.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.