You must claw your way out of a maddeningly nightmarish prison.
Description:
An enchanted pedestal is all that stands between you and freedom. By placing gold upon the pedestal, it will trigger a magical lock, allowing you to leave the dungeon. So, gold and an enchanted pedestal is all that stands between you and freedom. The gold is hidden deep inside the rooms at the far end of these labyrinthine tunnels. So, labyrinthine tunnels, gold, and an enchanted pedestal is all that stands between you and freedom. Oh, also, there are loads of locked doors between here and the rooms at the far end of the tunnels, and the rooms are guarded by unfathomable hell-creatures, and coincidentally, ridiculously large amounts of gold are needed to trigger the pedestal. So, unfathomable hell-creatures, locked doors, labyrinthine tunnels, ridiculously large amounts of gold, and an enchanted pedestal are all that stands between you and freedom. Good luck.
You must claw your way out of a maddeningly nightmarish prison.
Description:
An enchanted pedestal is all that stands between you and freedom. By placing gold upon the pedestal, it will trigger a magical lock, allowing you to leave the dungeon. So, gold and an enchanted pedestal is all that stands between you and freedom. The gold is hidden deep inside the rooms at the far end of these labyrinthine tunnels. So, labyrinthine tunnels, gold, and an enchanted pedestal is all that stands between you and freedom. Oh, also, there are loads of locked doors between here and the rooms at the far end of the tunnels, and the rooms are guarded by unfathomable hell-creatures, and coincidentally, ridiculously large amounts of gold are needed to trigger the pedestal. So, unfathomable hell-creatures, locked doors, labyrinthine tunnels, ridiculously large amounts of gold, and an enchanted pedestal are all that stands between you and freedom. Good luck.
You must claw your way out of a maddeningly nightmarish prison.
Description:
An enchanted pedestal is all that stands between you and freedom. By placing gold upon the pedestal, it will trigger a magical lock, allowing you to leave the dungeon. So, gold and an enchanted pedestal is all that stands between you and freedom. The gold is hidden deep inside the rooms at the far end of these labyrinthine tunnels. So, labyrinthine tunnels, gold, and an enchanted pedestal is all that stands between you and freedom. Oh, also, there are loads of locked doors between here and the rooms at the far end of the tunnels, and the rooms are guarded by unfathomable hell-creatures, and coincidentally, ridiculously large amounts of gold are needed to trigger the pedestal. So, unfathomable hell-creatures, locked doors, labyrinthine tunnels, ridiculously large amounts of gold, and an enchanted pedestal are all that stands between you and freedom. Good luck.
A sexy adventure! Play through a rousing adventure with unique gameplay & twists! No prior knowledge or characters needed!
Description:
Sex, Lies, and Mummy Rot is a new adventure presented by Cosplay Deviants. Your GM Chan Sterling will guide you, willing or not, into the depths of Erotic Fantasy as your characters attempt to solve a murder mystery in a haunted brothel. This adventure is Gen Con 2016 Exclusive with four spots open at the session. Your fifth and sixth party members will be played by Cosplay Deviants! It will be rude, gross, sexy, and hilarious so please come prepared with an open mind. Your characters will be provided and no knowledge of game systems is necessary. Chan has a special system designed for this adventure he's sure you're going to love. This arousing adventure should be completed in 120 minutes. Ages 18 and up only!
Fall is a vital time. Collect gems, build castles, & stock food. The Fire Dragons are sleeping. The Giants of Winter are lurking. Plan wisely! All players receive a prize & a chance to win the game!
Description:
The long and terrible Winter is fast approaching. You, as King Dwarf, must lead your knot of dwarfs in preparations. Collect gems, build castles and stock up on food. This is your chance... the Fire Dragons are sleeping and the Giants of Winter are lurking. The Fall is a precious and vital time... plan your actions wisely! Dwarfs Fall is a family friendly board game for 2 to 4 players. Playing time: 30-45 min. AND, just for coming out to play with us, all participants will receive 200,000 CPs (in-game currency - value $20) to play one of our online games (www.nocturion.com or www.universe-online.net) and a chance to win one of three copies of Dwar7s Fall!
Join an elite group of dwarven adventurers! Explore the Darklands! Fight ancient enemies! Encounter forgotten technology! Play high stakes poker with duergar! Discover what it means to be a dwarf!
Description:
Famed pathfinder and dwarven archaeologist Kasta Nyall has led another daring expedition into the Darklands to trace the path the ancient ancestors of modern dwarves took during their Quest for the Sky. With much fanfare and controversy, she took with her her research team and a group of young adventurous dwarves from the Varisian city of Janderhoff. However it's been eight weeks since the Nyall party has checked in with their Janderhoff contacts and both the sponsoring Pathfinder Society and Janderhoff city officials suspect something has gone wrong. Join an elite group of experienced dwarven adventurers hailing from both organizations brought together despite their differences to search for the missing party. Fight ancient enemies! Encounter forgotten technology! Play high stakes poker with duergar! Discover dwarven culture's origins, and possibly what it means to be a dwarf itself!
Dwarves of the Metal Forge; Smiting Those Who Pose
Summary:
The last True Metal Dwarves are being assailed by the forces of False Metal. Don spikes, skulls, & fire to make mighty war against the Posers of Buttrock in the metallest adventure of '16. Brutal.
Bram Stoker asks help with ghostly apparitions terrifing the Lyceum Theatre. Gaslit streets of Victorian London hide horrors in the world of the Dresden Files.
Description:
Ghostly apparitions, a mauled stage hand, and a missing singer. The superstitious troupe whisper of Black Shuck, a demon haunting the theatre. Only you know that the supernatural is real. The Venatori Umbrorum are investigators of black magic and monsters; you are the Venatori’s secret team - outcasts with scraps of power, standing against the darkness.