You've made it this far, but things are still grim. Can you find the source of your troubles & conquer it? Only open to players who survived Part 1.
Description:
You've answered some of the questions, built your defenses, rebuilt some tech, and even made a new friend or two. Enough defense, time to push back. Can you take down the Queen and her army of minions? How many will survive?
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits. The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.