After spending countless hours driving to visit his daughters on weekends and holidays, Randall Hoyt,spends five years creating a tabletop board game called Turnpike.
The Next Step to Using Boardgames in the Classroom
Summary:
Brandt will discuss the next steps into implementing the use of board games in your classroom including how to acquire games, how to incorporate them into your curriculum, and more.
The city is a nexus for the 'verse, where the eternal planes & infinite prime worlds intersect. Where monsters come to scheme and gods come to die.
Description:
The city is a moebius-strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where monsters come to scheme and gods come to die. We call it Sig: The City Between.
The city is a nexus for the 'verse, where the eternal planes & infinite prime worlds intersect. Where monsters come to scheme and gods come to die.
Description:
The city is a moebius-strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where monsters come to scheme and gods come to die. We call it Sig: The City Between.
The city is a nexus for the 'verse, where the eternal planes & infinite prime worlds intersect. Where monsters come to scheme and gods come to die.
Description:
The city is a moebius-strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where monsters come to scheme and gods come to die. We call it Sig: The City Between.
Passengers on an overnight rail journey find that the night seems to be passing unusually slowly. Will they learn what is happening, or will they become permanent residents of the night train?
Description:
A group of passengers have taken the overnight rail from New York to Chicago. But, when the night seems to be taking an unusual length of time to pass, they must work together to discover the secret of the night train before they become permanent passengers.
Your party is critically wounded, low on supplies, & extremely close to going insane. It is becoming harder & harder to determine what is real & what is just in your head.
Your party is critically wounded, low on supplies, & extremely close to going insane. It is becoming harder & harder to determine what is real & what is just in your head.