Learn what to look for in a sewing machine & how to care for it after you take the plunge. Sewing machines will be on hand for conquering your fears.
Description:
You can mend a tear or replace a button, but do you still get a little panicky at the thought of making a costume unaided? Does buying or using a sewing machine scare you? Learn to read a pattern and choose fabrics that won't have you tearing your hair out. Learn what to look for in a sewing machine and how to care for it after you take the plunge. Sewing machines will be on hand for conquering your fears.
Learn the fundamentals of pattern drafting using one of the most feared & loved projects: corsets. Everyone will leave the workshop with a custom pattern for a corset in the style they choose.
Description:
You and your lab partner (bring your own, or a make a new friend) will help each other complete a measurement chart and we'll discuss choosing a corset that suits your shape. Then, we'll learn the fundamentals of basic pattern drafting using one of the most feared and loved projects: corsets. Everyone will leave the workshop with a custom pattern for a corset in the style they choose (underbust, traditional Victorian, or Elizabethan/flat-front). We won’t have enough time to make a corset from beginning to end, but we will discuss supplies in depth, and demonstrate the machine- and hand-stitching techniques you’ll need to complete your project.
Something awry with your costume? If you’re in crisis mode, come to the Cosplay Clinic for an extra set of hands & synapses to help get back on track.
Description:
We’ve all been there. It’s the night before you’re supposed to leave for the Con and something goes terribly wrong. If you’re in crisis mode, come to the Cosplay Clinic for an extra set of hands and synapses to help get back on track. We’ll help you with pinning your hem, troubleshoot fit issues, fix stuff you can’t solve, or just help talk you down from a complete meltdown.
It's the 60s! In a world of spies, leather catsuits, & master villains, you are an agent with "special" talents sent to check out a mysterious house in the country.
Description:
It’s the 60’s. Everyone is trying not to think about nuclear devastation, women are liberated and wearing leather catsuits, and a mysterious house in the country might be a deadly spy trap! Your characters are members of a super secret organization for agents with “special” talents. The X-Men meet the Avengers (not those Avengers!) in this roleplaying game of espionage and superpowers.
It's the 60s! The cars are fast, the women are faster, & there's no better cover for international spies than as flashy race car drivers out to stop a nuclear threat.
Description:
It’s the 60’s. The cars are fast, the women are faster, and there’s no better cover for an international spy ring than as flamboyant race car drivers. It’s all about beating the clock, whether it’s accelerating through the streets of Rome or stopping the clock on a nuclear weapon. Speed Racer meets James Bond in this roleplaying game of grand prix racing and high stakes espionage.
They start drunk you get them drunker. Great designers quest to top each other’s industry tales & game ideas. Mike Elliott, Paul Peterson, Matt Forbeck, Mike Selinker, Ryan Miller moderated B. Lewis.
Description:
Enjoy an uproarious evening with some of the best game designers around. They start out drunk, and you get them drunker. Support some of the best designers in the world as they quest to regale you with stories from the industry that shouldn’t be told and game design ideas not ready for prime time. Four lucky audience members will have the chance to win a round-on-demand when the panel will be strongly encouraged to take a shot to help homelessness. All proceeds go to The PourHouse - a local charity targeted advocating for and assisting the homeless. Featuring Mike Elliott, Paul Peterson, Matt Forbeck, Mike Selinker, Ryan Miller, Luke Peterschmidt and James Ernest, moderated by Brian Lewis.
Learn how to be a more effective GM, how to deal with disruptive personalities, and how to ensure that everyone has a good time. Covers rules and gamemastering techniques.
Learn how to be a more effective GM, how to deal with disruptive personalities, and how to ensure that everyone has a good time. Covers basic rules and gamemastering techniques.
Makoko, the Venice of Africa. Life in this Lagos slum remains cheap. Operatives have alerted the Eldritch Society that the Chrysalis Corp is preying on the vulnerable in Makoko for an unknown purpose.