The previous 10 have failed. What nefarious & inept plan will the intergalactic yet conquering-challenged aliens have next in their efforts to 'save' the Earth from itself?
Description:
In the midst of a series of global natural weather related disasters, a research facility in the Midwest hides its own little secret that may well be the key to saving the planet. The alien plot to rid the Earth of its most dangerous threat, mankind itself, is well under way. But who in the building is really who they claim to be and what are they hiding in the secret underground bunker?
You & your fellow cultists must steal the golden child, but each of you has ulterior motives.
Description:
The golden child is here. You have heard the prophecies. But, with this infant messiah will come a world of hardship for cultists such as yourself. Therefore, you and a group of like-minded individuals have set forth to kidnap the chosen one. However, you have some plans on how to use this baby to your advantage. And, you think the others might have similar secret plans. One thing's for certain: you have to get to this baby before anyone else. The session will begin with character creation.
1/600 naval: Small boat action in the 1930s. Monitors, torpedo boats, Trawlers & others . Secure the lake for The Crown or Raid the Canadian Supply Lines.
You work for Plane-atary Express, a delivery service in Sigil, the City of Doors. Belief is Power out here in the planes, & the forces at work are far bigger than your brain box can tumble, berk!
Description:
You are working for Plane-atary Express, a delivery service in the planar hub city of Sigil - the City of Doors. You think you're pretty slick cutters, and take jobs delivering messages and packages all across the planes. The job seems simple to start, but Belief is Power out here, and the forces at work are far, far bigger than your brain box can tumble! Just try not to end up counting worms, berk. (Players new to 2nd edition and Planescape encouraged!)
Contact has been lost with a secret military research center in the desert of Wyoming. You are a unit of rangers sent to investigate an Alien Horror that could engulf all humankind.
Star Wars toys were a phenomenon that swept the nation. Plastic Galaxy: The Story of Star Wars Toys is a documentary that explores this groundbreaking and breathtaking world.
Time is precious & there is no room for bad games. Come find out how to make your RPG sessions & campaigns better. Bring your problems & leave with solutions, & a few laughs along the way.
Description:
The cast of the Misdirected Mark Podcast is on a quest to eradicate bad gaming, one group at a time. We are here to help you make your games better and have more fun. If you have questions...we have answers. You have problems...we have solutions. You have a funny story...we love to laugh (with you, not at you). This seminar is an open format, taking questions and topics from the audience. Our advice is best described as a mix of: helpful, scholarly, blunt, and irreverent. With enough combined years of GMing to be a venerable half-orc we have the experience to help. So bring your best problem and see if you can stump the cast.