An asymmetric card game of 1 player against the others, based on guessing/bluffing, deck building, & action programming mechanisms. US debut, presented by the Belgian publisher!
Description:
25th Century. Mankind left the Earth for the limitless boundaries of Space, dozens of planets were colonized. But we are still alone, no alien civilizations were found in the past centuries. However, the mystery surrounding Artemia 6 has been intriguing explorers for a century. Shortly after its discovery, the Earth Union placed the planet under quarantine but the reason got lost over time. As seasoned explorers, you will defy the ban to uncover its secrets. After having hidden your spaceship behind the second moon of the planet, you take a shuttle down to Artemia 6. When entering the atmosphere, you lose control of the shuttle but you manage to eject the crew and you finally reach the ground safe. You are all scattered, looking for each other. But you are not alone on Artemia 6, an alien entity hunts you down one by one .Will you survive until the arrival of the rescue team?
An asymmetric card game of 1 player against the others, based on guessing/bluffing, deck building, & action programming mechanisms. US debut, presented by the Belgian publisher!
Description:
25th Century. Mankind left the Earth for the limitless boundaries of Space, dozens of planets were colonized. But we are still alone, no alien civilizations were found in the past centuries. However, the mystery surrounding Artemia 6 has been intriguing explorers for a century. Shortly after its discovery, the Earth Union placed the planet under quarantine but the reason got lost over time. As seasoned explorers, you will defy the ban to uncover its secrets. After having hidden your spaceship behind the second moon of the planet, you take a shuttle down to Artemia 6. When entering the atmosphere, you lose control of the shuttle but you manage to eject the crew and you finally reach the ground safe. You are all scattered, looking for each other. But you are not alone on Artemia 6, an alien entity hunts you down one by one .Will you survive until the arrival of the rescue team?
An asymmetric card game of 1 player against the others, based on guessing/bluffing, deck building, & action programming mechanisms. US debut, presented by the Belgian publisher!
Description:
25th Century. Mankind left the Earth for the limitless boundaries of Space, dozens of planets were colonized. But we are still alone, no alien civilizations were found in the past centuries. However, the mystery surrounding Artemia 6 has been intriguing explorers for a century. Shortly after its discovery, the Earth Union placed the planet under quarantine but the reason got lost over time. As seasoned explorers, you will defy the ban to uncover its secrets. After having hidden your spaceship behind the second moon of the planet, you take a shuttle down to Artemia 6. When entering the atmosphere, you lose control of the shuttle but you manage to eject the crew and you finally reach the ground safe. You are all scattered, looking for each other. But you are not alone on Artemia 6, an alien entity hunts you down one by one .Will you survive until the arrival of the rescue team?
An asymmetric card game of 1 player against the others, based on guessing/bluffing, deck building, & action programming mechanisms. US debut, presented by the Belgian publisher!
Description:
25th Century. Mankind left the Earth for the limitless boundaries of Space, dozens of planets were colonized. But we are still alone, no alien civilizations were found in the past centuries. However, the mystery surrounding Artemia 6 has been intriguing explorers for a century. Shortly after its discovery, the Earth Union placed the planet under quarantine but the reason got lost over time. As seasoned explorers, you will defy the ban to uncover its secrets. After having hidden your spaceship behind the second moon of the planet, you take a shuttle down to Artemia 6. When entering the atmosphere, you lose control of the shuttle but you manage to eject the crew and you finally reach the ground safe. You are all scattered, looking for each other. But you are not alone on Artemia 6, an alien entity hunts you down one by one .Will you survive until the arrival of the rescue team?
An asymmetric card game of 1 player against the others, based on guessing/bluffing, deck building, & action programming mechanisms. US debut, presented by the Belgian publisher!
Description:
25th Century. Mankind left the Earth for the limitless boundaries of Space, dozens of planets were colonized. But we are still alone, no alien civilizations were found in the past centuries. However, the mystery surrounding Artemia 6 has been intriguing explorers for a century. Shortly after its discovery, the Earth Union placed the planet under quarantine but the reason got lost over time. As seasoned explorers, you will defy the ban to uncover its secrets. After having hidden your spaceship behind the second moon of the planet, you take a shuttle down to Artemia 6. When entering the atmosphere, you lose control of the shuttle but you manage to eject the crew and you finally reach the ground safe. You are all scattered, looking for each other. But you are not alone on Artemia 6, an alien entity hunts you down one by one .Will you survive until the arrival of the rescue team?
An asymmetric card game of 1 player against the others, based on guessing/bluffing, deck building, & action programming mechanisms. US debut, presented by the Belgian publisher!
Description:
25th Century. Mankind left the Earth for the limitless boundaries of Space, dozens of planets were colonized. But we are still alone, no alien civilizations were found in the past centuries. However, the mystery surrounding Artemia 6 has been intriguing explorers for a century. Shortly after its discovery, the Earth Union placed the planet under quarantine but the reason got lost over time. As seasoned explorers, you will defy the ban to uncover its secrets. After having hidden your spaceship behind the second moon of the planet, you take a shuttle down to Artemia 6. When entering the atmosphere, you lose control of the shuttle but you manage to eject the crew and you finally reach the ground safe. You are all scattered, looking for each other. But you are not alone on Artemia 6, an alien entity hunts you down one by one .Will you survive until the arrival of the rescue team?
The Dragon-Wizard's magic backfires & he faces a mob of outlandish peasants from a place called "Topeka." Can these ordinary 1970s citizens escape his castle & find their way home?
Among the five families, power plays, backstabbing, whacks, & broken promises are just business as usual - really, it's Nothing Personal!
Description:
Among the five families, power plays, backstabbing, whacks, and broken promises are just business as usual - really, it's Nothing Personal! You'll take control of one of the city's most respectable families, working behind the scenes to influence some of the more interesting people around. Of course, the lower down the tree you are, the less power you wield, so you'll be looking to put the pressure on those higher up - not too much though or they could end up in jail... or worse!
Among the five families, power plays, backstabbing, whacks, & broken promises are just business as usual - really, it's Nothing Personal!
Description:
Among the five families, power plays, backstabbing, whacks, and broken promises are just business as usual - really, it's Nothing Personal! You'll take control of one of the city's most respectable families, working behind the scenes to influence some of the more interesting people around. Of course, the lower down the tree you are, the less power you wield, so you'll be looking to put the pressure on those higher up - not too much though or they could end up in jail... or worse!